Rogues out Camping Novakids add-on

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Author: Refolde

Last revision: 10 Oct, 2018 at 04:23 UTC

File size: 92.16 KB

On Steam Workshop

Description:

This is an add-on to my Rogues out Camping mod that adds hostile Novakids to the encounter pool.
Since Starbound didn’t have hostile Novakids other than that one prisoner in Novakid villages (which didn’t have any race-specific dialogue), and I wanted to avoid having to create new NPCs for the original mod (I only wanted to make already existing NPCs be encounterable while exploring), I decided to separate Novakid bandits into an add-on to the mod.

The mod in question can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1488955017

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What this mod does:
Adds a new hostile NPC called Novakid Marauders*

Adds 6 new microdungeons (3 on surface, 3 underground) where you can encounter these NPCs.

In addition, these NPCs can also appear as threats for the "these people did me bad, go kill them" quests
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Now, even though this is an add-on for my Rogues out Camping mod, this mod should work perfectly fine without it… athough I have no idea why you would want just this one without the rest.

Also, brats817, I have tried to design the camps based on your ideas, though they might not be exactly the way you envisioned them.

and please forgive me if their dialogue sounds weird I’m not good at writing western-styled speech.

*There are two reasons I called them Marauders instead of Outlaws. For one thing, I felt Outlaw would have been too on the nose. The other is, well, FU seemed to already have Novakid Outlaws as NPCs, so I also wanted to avoid any potential conflicts. Hopefully the naming doesn’t bother anyone too much.