PerfectWorld6

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Authors: ricardo, p0kiehl

Last revision: 10 Jun, 2019 at 14:49 UTC (3)

File size: 269.31 KB

On Steam Workshop

Description:

PerfectWorld creates an alternative world map that is convincingly realistic with a simulated climate based on geostrophic and monsoon weather patterns. The hydrology of these maps are simulated according to elevation and rainfall amount. Rivers and lakes use accurate drainage paths that follow elevation and rainfall amounts. The result is a believable map that makes exploration more fun and adds extra challenge to the game.

This map does a lot of crazy calculations and will usually take a lot more time to generate a map. Almost always worth the wait however.

If you open the file called PerfectWorld6.lua with a text editor, there are many tweakable options at the beginning that can change the settings to your liking.

Version History:
7 – Took another stab at backward compatibility.

6 – Get ready for Gathering Storm, including better placement for Natural Wonders. Also required a minimum of real estate for major starts

5 – Deleted a function that seemed to cause problems and implemented a solution from pokiehl from civfanatics

4 – Tweaked default values to provide more production across the map.

3 – Eliminated reefs from lakes

2 – Added reefs to Rise and Fall maps. Changed jungle hills to plains and added an option inside script called JungleToPlains to control whether jungle features have plains underneath. It can be None, Hills, or All.

1 – Release

Sorry it took two years! I have been busy! I recently release my own game called Forward Line. It’s here on Steam if you are curious.

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Revisions:

Old revisions of this mod are available below. Click the link to download.