Influential Amoeba

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Author: Big Bantha

Last revision: 25 May, 2017 at 02:11 UTC

File size: 521.22 KB

On Steam Workshop

Description:

Adds +1 Influence to Amoeba Populations on Fertile planets, as well as +1 Influence from splicing them.

The Story:
I doubt I’m the only one who thinks it weird that the Amoeba have no conditional trait, making them literally the only minor faction to not have one. Well, seeing as in ES1 they were a diplomacy-oriented faction, I thought it would make sense if they gave some Influence as well as Food. The work required to do this was literally one line of code added to the Amoeba’s Population Definition. I mean, the trait (SecondaryInfluenceFertile) is already in game, just not used.

Anyways, I plan NOT to ever abandon my mod(s), so if the trait is removed at ANY time in this game’s life, I will fix it (though, after looking through almost every file in the /Public/ folder, I can pretty safely say that Amplitude dislikes removing unused/deprecated code).