Mystics_Alpha (DE)

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Author: retrotie

Last revision: 5 Aug, 2019 at 01:15 UTC (40)

File size: 1.56 GB

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Description:

GM Map for level 1B:
https://steamcommunity.com/sharedfiles/filedetails/?id=1670429864

Stand Alone Story: Mystics (Alpha Phase)
If you have played the level before, be sure to delete the file in your user directory, before you play it again, to get the new version of the mod. OR, if you are getting an unable to delete message, the same is true.
C:Users"username"DocumentsLarian StudiosDivinity Original Sin 2 Definitive EditionLocal Mods
This mod is going to be a series of adventures broken up into several levels.

Check out Dima on twitch for play through stream:
https://www.twitch.tv/dima001

Level 0:
Springrock
A relaxing little town in the mysty mountains. You wake up to another day in paradise. You’ve managed to sleep in. A day like any other day, relaxing in a hammock, looking for something to do.
This level is just an introduction. You’ll be able to get through it very quickly. Eventually I will put in a choice to choose which level you would like to go to. So far only the next level is finished enough to run through. When the next one is available, I’ll make the update.

Level 1: Player Level 1-7
This is pretty much a basher. There is a main quest and a couple smaller quests but the main path is just to fight your way out.

about 95% complete. There are only some finishing touches left to be done and end journal updates. If you reach the end you’ll have the opportunity to go to the next level.

Riverrun
If you continue to this level you’ll start at a farm with a few other people in the same situation as yourself. Prologue dialog commences upon your arrival to explain the rest.
Companions:
Blaine: Huntsman and drunkard.
Starter Skills:
First Aid, Sky Shot
Blaine has a quirk. Post in comments if you find it.

Duldrak: Warrior, grumpy old man
Starter Skills:
Battering Ram, Whirlwind

Daestina: Rogue and smart aleck
Starter Skills:
Cloak and Dagger. Throwing Knives

Roxy: Wolf companion.
Starter Skills:
Wolf Howl, Wolf Taunt and Wolf Bite
No PETPAL, no worries, Roxy visited a Mystic who set a charm on her that allows her to speak normally.

Level 2a: Player level 8-* (I’ll know once finished probably 8-10)
This level has a bit more story to it. Not much fighting to start with. Half way through is where the fights really start to happen. Once through level 2a, 2b will be another bash.

Minos
The Village map is based on a map by: Tiqon
https://steamcommunity.com/profiles/76561198021498436
Combined with a Castle map by: Heinz234
https://steamcommunity.com/profiles/76561197981314858

Second part of the map is my creation plus three caves from Larian default GM maps for connecting purposes. There are quite a few prefabs used from the modding corner. Thanks goes out to my fellow modders!

Minos 2a is about 85% finished.
You start on a beach seeking the baron of the region. He has some work for you. There are new companions available, some with new skills not available elsewhere.
Companions:
Vicar Terricus (Human) Level 8
A Holy Cleric (some unique skills)
Hydrosophos and Polymorph mix
Galaeck Blackbane (Dwarf) Level 8
A Wayfarer with a bit of fire.
Polymorph, Pyrokinetic, Scoundral Mix
Nymiana (succubus)
A succubus summoner (some unique skills)
Summoning and Arotheurge
Duzaekiss (Lizard)
Beast Master (some unique skills)
Geomancer and Warfare

New Classes:
Classes: (Unique classes built for this mod. Each one starts with it’s own equipment class. Get a leg up by using one of these and start with weapons and armor)

Succubus Summoner: Built off Summoner
Starter skills:
Summon Familiar (Variant on Summon Newt), Seduce (Variant of Dominate Mind), Succubus Flight (Variant on Flight)

Beast Master: Built off of Warrior
Starter skills:
Summon War Owl, Crippling Blow, Battering Ram

NOTE: PETPAL is important for the Beast Master class. The Beast Master learns skills by talking to the animals and not through skill books. Seek out different animals to summon that type of animal to help you in battle. Since you start on a farm, there are plenty of animals to talk to in the start of the game. There are a few others in the level to talk to later. Summoning skills are built around warrior skills instead of summoning.

Holy Cleric: Built off of Hydrosophist
Starter skills:
Restoration, Healing Tears, Cleanse Wounds

NOTE: This is a highly defensive class to start. There are very few skills built for offense. That isn’t to say it couldn’t learn other skills as the game progresses.

QUESTS:
I have one main quest developing through the level. There are a few smaller quests as well. A lot of the gold and XP come from the quests. Having trouble leveling up or finding gold? Talk to people.

MAP:
Level 0 and 1, the maps are complete. Level 1, There is a wolf that can be a companion. She’s fast, When used as the main player your party will run through the areas faster. Something to note though, she has trouble in some of the areas because a wolf is a larger size so, use the morphing helmet to change into a human and you’ll be able to pass through dungeon doors or narrow spots.

GAME PLAY:
You can probably get 4-6 hours of gameplay out of this as is. As I build the story and dialog this will increase.
Good Luck Adventurers!

Thanks to: LaughingLeader, Dima01, Kalavinka, Murderbot and Scawsome for assist.
Soon to be map help from Tiqon and Heinz234.

Demon Kin race by: Majoras Vox

Game Testers: Chair, Murderbot

Contact: @Reavers on discord

Thank you Larian for such a great game experience!