Research Team (Cold Biomes)

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Authors: Cold, Surumon, Capt. Crash

Last revision: 6 Jan, 2017 at 21:50 UTC

File size: 3.07 KB

On Steam Workshop

Description:

Updated: 1/6/2017 Version 1.1

"So, we’re not sure what else to say other than – God damn you all for sending us on this survey. Something went wrong and now we have to land. Our initial survey, before the sensors failed completely along with the engines, revealed many different factions across the planet. We do not want to get involved nor even have a chance of being involved with them. With that in mind, we’re going to aim for either polar region and rely on the tech we’re packing on board. Too bad we’re going to be leaving most of the ship up here, but hopefully somebody will get the emergency beacon in a decade or so…"

Your faction will be a New Arrivals.
Start with 2 people.
Your people will be between 22 and 33 years old.
Arrive in drop pods.
Start with research: Microelectronics basics
Start with research: Gun turrets
Start with research: Geothermal power
Start with research: Hydroponics

Start with:
-Synthread parka x2
-Survival rifle x2
-Glitterworld medicine x22
-Packaged survival meal x54
-Component x180
-Wood x200
-Silver x250
-Steel x1600

Version Changes:
1.1 – Added 200 Wood to start as you need some even for steel work stations and increased steel from 1200 to 1600 for added forgiveness in base design as Geothermal Generator costs 400 steel to build.