Strategic Yield Rebalance

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Author: Zur13

Last revision: 25 Feb, 2019 at 16:22 UTC

File size: 32.77 KB

On Steam Workshop

Description:

The mod idea is to make city location selection more historic like by removing "free" yields granted by terrain. Most free food sources are located along the rivers and in the sea and those are the preferred areas for the cities. The second idea of the mod is to make resources more valued by increasing its yield bonuses while there are no terrain bonuses the resources became even more valued.

Yields rebalanced:
* Terrain yield bonuses are removed.
* Food sources are mostly located near water sources. Cities should be built near rivers, lakes or ocean shores where the most foods are. When Feudalism civic is learned it is possible to start effectively grow cities on the plains using the farms improvement. Hill region cities not growing much due to lack of food.
* Free builder with 1 build charge is granted when founding the new city.
* Builders cost reduced by 30%.
* Production and food yield granted by many resources are increased.
* Base production yields for quarry, mine and lumber mill are increased.
* Production yields for Water Mill, Workshop, Factory and Electronic Factory are increased.
* Feudalism and Mechanization improvements that increase adjacent farm yields are now also work with mines and lumber mills but for production yields. Mines and lumber mills also give adjacency bonuses to each other. Farms receive adjacency bonuses from pastures.
* Farms allowed on the marshes.
* Floodplains are made removable and can be cleared.

It is not recommended to use this mod with other yield changing mods it may work improperly. It is properly works only on newly generated maps (existing maps will not get river food bonuses).

Updated for GS but due to the GS changes I had to rewrite mod logic so now it differs a lot from previous versions especially the generated maps. If you want to continue to use the old version you can find it on Nexus Mods link bellow.

Mod also available on Nexus Mods https://www.nexusmods.com/civilisationvi/mods/84