Mauntain Dwarfs
you and 3 dwarfs have escaped to a region with mountains after overworld life has died. in hope of a better life underground you dig in. but nest’s of danger lies within.
Your faction will be a colony.
Start with 3 people.
Your people will be between 20 and 45 years old.
Player starting characters have a 25% chance to start with trait: Industrious
Start with research: Stonecutting
Start with research: Electricity
Start with research: Hydroponics
Cannot hunt.
Cannot tame animals.
The stat "construction speed" will be universally multiplied by 150%.
The stat "mining speed" will be universally multiplied by 200%.
The stat "global work speed" will be universally multiplied by 120%.
The stat "work to make" will be universally multiplied by 120%.
The stat "mental break threshold" will be universally multiplied by 90%.
The stat "move speed" will be universally multiplied by 110%.
Incident(s) disabled:
-Self-tame
Permanent map condition(s):
-Toxic fallout: A plume of toxic dust from some distant source is slowly settling over this entire region of the planet. Anyone not under a roof will be slowly poisoned.
-Eclipse: An eclipse is shadowing the surface. It will be dark, even during the daytime.
-Volcanic winter: The atmosphere is choked with volcanic particles, significantly reducing the amount of light which reaches the surface. Temperatures will be colder and plants will grow slower.
Start with:
-Steel x1000
-Wood x300