Tomb Kings Sepulchral Strider

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Author: SteelBlood

Last revision: 26 Feb, 2019 at 19:51 UTC

File size: 494.59 KB

On Steam Workshop

Description:

Description: Same role as Tomb Scorpion but is Anti large instead of infantry. Has same unit cap as Scorpion, but receives the same buffs as Sepulchral Stalkers.

FAQ:

Q: Compatible with ??
A: Should be. Does not change any vanilla assets.

Q: These units feel weak or overpowered, can you adjust the stats?
A: This is balanced around normal settings with no bonuses or debuffs, and based off vanilla units to fit in better. Please comment if there is a glaring issue but do keep these conditions in mind.

Q: Can you make a version for ??
A: Probably not sadly.

Q: Can I use your unit mods together?
A: Sure can.

Q: Do your units benefit from skills and technology?
A: You bet! Except ones from other mods. Maybe.

Q: Save game compatible?
A: Safe to add, likely not safe to remove so I would recommend creating a save before hand in case you don’t like the mod. Which would be crazy cause its balanced and awesome!

If anyone finds any bugs or something that conflicts with what the FAQ says, please contact me and I will try to fix as soon as possible!

Permissions: If anyone wants to create a version for something such as an overhaul, feel free to but please credit me and link to the mod page :). If I am ever AWOL for more than a month (not updating, not responding to messages) anyone has permission to update any of my mods as long as they also credit me and link to the original mod page.

Disclaimer: While there shouldn’t be any bugs, this is a mod and one can never be 100% sure, so fair warning.

Donations: I will always support free modding, but I will also support supporting modders! You can always provide us with encouragement, thanks, or a drink via PayPal. Any amount is very appreciated, but so is just enjoying our work and providing us valuable feedback to improve it. paypal.me/SteelBlood