Proper Combat – Double HP version

If you liked this item, please rate it up on Steam Workshop page.

Author: promulgacja

Last revision: 17 Feb, 2019 at 22:48 UTC

File size: 1.55 MB

On Steam Workshop

Description:

LONGER BATTLE IS HERE! / SAVEGAME FRIENDLY!

NOT COMPATIBLE WITH: SFO AND Sebidee&Ado all factions officers mod.
Also not compatible with all mods that change unit stats.

VERY LONG BATTLE (even up to 30min!) BE PREPARED FOR MORE TACTIC MOVEMENT.

Test my mod and belive me – you will never try again other overhyped battle mods.
In my mod enemy unit dont flee 50 times in one battle and comming back again and again.
Battle takes now between 10-30min.
If You like PROPER combat – this mod is for YOU.

What You got is:

* double health pool for all units
* 15-20% reduced run speed for ALL units /// updated to 10-15%
* 10% reduced walk speed /// updated to 5%
* ~25% reduced melee hit chance
* 10% increased armor to all unit
* reworked morale (for example more impactfull now is attacking from behind)
* reworked fatigue to keep up with longer battle

MORALE CHANGES:
In vanilla TW2 units behave in wierd way – they rout and after few seconds they join fight once again.
Its ok if that happpend once or twice but not again and again… and again!
In this mod morale is reworked to more realistic level.

*if units rout once there is big chance for comming back
*if units rout second time its minimal chance for comming back
*more penalty to morale if units attacked from behind/
*more penalty to morale if general rout or die
*increased general aura radius slightly
*boost to morale if unit win fight
*boost to morale if unit stay on hill
*and many more change like this… 🙂

Subscribe, test and rate 🙂

Let me know if You like it !
Leave comment and help me improve that mod. 🙂
Have a nice gaming!