District Expansion: Goverment (Tier 4)

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Author: JNR

Last revision: 29 Jun, 2022 at 19:51 UTC (9)

File size: 6.97 MB

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Description:

This mod adds Tier 4 buildings to the Government Plaza. These provide legacy policy cards for the future era governments but also have powerful bonuses on their own. Further bonuses added to the district itself.

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Features
  • Building a Government Plaza or Diplomatic Quarter (if available) triggers a Culture Bomb.
  • 3 new buildings added: Joint Operations Command, Cultural Mission League, and World Congress Agency (see below for details).
  • Legacy Policies for tier 4 governments.
  • Can move Capital to city with Government Plaza (only within home continent).

Building Details

Joint Operations Command
Focusing on the military, this building centralizes your command staff to enable them to conduct powerful combined arms operations all around the globe. Aerial refueling will increase the range of your airplanes and your troops can be replenished more quickly, no matter where they are deployed.

  • Extra Policy Card slot: Military
  • Awards +1 Governor Title.
  • +3 Movement and +2 Range for all aircraft units.
  • +5 HP healing for all land units.
  • +15 Combat Strength for Spec Ops when defending while adjacent to friendly Mechanized Infantry.
  • +150% Flanking Bonus for Spec Ops when attacking while adjacent to friendly Helicopter(s).
  • +3 Loyalty in cities with a Drone unit inside or adjacent to it.

Cultural Mission League
Focusing on culture and religion, this building gives your government full control of who thinks what. Give your administrators the ability to doublethink to spread the only real truth at home and abroad. Which is that you’re the best, of course. All your proselytizing personnel becomes reorganized as part of your secret services and can use their resources to move around unnoticed, getting to their destination faster and with less obstruction.

  • Extra Policy Card slot: Economic
  • Awards +1 Governor Title.
  • Spies perform 2 levels higher in foreign cities following your religion.
  • Rock Bands start with the Religious Rock promotion.
  • All religious units are camouflaged and ignore zone of control.
  • Provides +2 Loyalty per turn to all your cities.

World Congress Agency
Focusing on diplomacy, this building helps to grind through the late opposition when you’re close to victory already. Those haters can’t stop you forever.

  • Extra Policy Card slot: Diplomatic
  • Awards +1 Governor Title.
  • Established Governors with at least 4 Promotions provide +4 Favor.
  • When you win a resolution granting you Diplomatic Victory points in the World Congress, get 25% of your spent Diplomatic Favor back.
  • Awards 1 Diplomatic Victory point.

Compatibility and Recommendations

Requires Gathering Storm. Other DLC supported but not required.

This mod is excplicitly compatible with JFD’s Rule with Faith, P0kiehl’s Civilizations Expanded, and CIVITAS’ City States Expanded (CSE).

No known incompatibilities. This mod is redundant with my Culture Bomb for Government Plazas mod, however. The features of that mod are completely integrated in this one, but I will leave the old mod up for compatibility reasons and for anyone who wants the culture bomb feature as a standalone mod. However, this here is the mod I will focus support on for now.

JNR’s Mod Series