Fantasy! Adds Elves, Dwarves, Dragons, Magic & More!

If you liked this item, please rate it up on Steam Workshop page.

Authors: Kaseyawolf2, JordanDoes

Last revision: 18 Sep, 2015 at 16:45 UTC

File size: 5.9 MB

On Steam Workshop

Description:

This Mod was created before my Gods Mod, I really enjoyed a mod created by e-l-l-i-i called "Elvhenan" mod which added elves into the game. (Download here: http://steamcommunity.com/sharedfiles/filedetails/?id=431669726 ). I started adding in my own additional races.. it kept growing and I added some education overhaul classes.. and I finally polished it to be able to be released.

This Mod is NOT based on any specific fantasy lore but rather represents a basic overall that allows the player to create their own fantasy lore withint CK2.

Check out my other Gods Mod Here:
http://steamcommunity.com/sharedfiles/filedetails/?id=459493616

And my well edited commercial for this mod here:
https://www.youtube.com/watch?v=Jo5sv5dlp8c

Royal Bloodline SubMod, lets you create a custom bloodline in Fantasy! This mod can be downloaded by itself here:
http://steamcommunity.com/sharedfiles/filedetails/?id=519945005

Each Race has their own Duchy, Kingdom and Empire titles for both AI and players.

– Elves
(Learning & Archer Bonus}

Elves are split into 3 different cultures, we have High Elves, Forest Elves and Dark Elves. Each can create culture specific buildings, can have their own special troops: Elite Elven Archers.

If you convert the map at the beginning, the Elves will appear in and around the British Isles.

– Dwarves
(Stewardship & Heavy Infantry Bonus)

Mountain Dwarves have a bonus in stewardship and their own culture specific building, Dwaf Mines. It provides Tax Income with Iron Dwarve special troops.

If you convert the map at the beginning, the Elves will appear in and around Scandinavia.

– Dracons
(Learning & Combat Rating)

Dracons are small huminoid Dragons that have the ability to transform between full grown dragons and their normal huminoid bodies using magic. They have unique special troops and building that allows the player to create and use Dragons in war.. the strongest unit in the game.

The player even has the ability to turn into a Dragon themselves at the cost of Mana. Dracons also have the ability to eat prisoners instead of just regular execution.

– Giants
(Martial & Heavy Infantry Bonus)

Giants are split up into 3 different unique culture types with their own unique buildings, special troops & religion.

The Fire Giants, Ice Giants and Stone Giants. The Fire Giants appear somewhere in Arabia, the Ice Giants appear in Scandinavia, and the Stone Giants appear in India.

– Goblins
(Intrigue & Light Infantry Bonus)

Goblins have their own culture and religion. They have their own special troops which are known as Goblin Hordes.. they are the weakest unit in the game, but get their strength from their numbers.. as a Goblin you will recieve more Goblin troops and hordes will spawn as you play.

Goblins will appear in western slavic countries if you convert the map at the beginning of the game.

– Orcs
(Martial & Heavy Infantry Bonus)

Orcs have their own culture, religion and special troops. Orc are a War based nation and have their own custom made portraits.

Orcs will appear in eastern slavic countries if you convert the map at the beginning of the game.

– Trolls
(Combat Rating & Martial)

Trolls have no religion and a basic cave troll culture.. the player can make cave troll buidlings and have special troll troops.. trolls are the 2nd strongest unit in the game.. but are naturally a bit slower than the rest of the races.

Trolls will appear in eastern slavic countries if you convert the map at the beginning of the game.

– Human
(General Overall)

Any AI or non fantasy race based character will turn into a Human.. Humans are everywhere and have a few titles and custom fantasy cultures including: Imperial and Zaharian.

Human is just normal Vanilla players.

– MORE

– There are 60+ Titles
– Tons of new grantable and inheritable weapons and armor!
– After reaching 3500 prestige, you can get a custom prestigious bloodline trait for you and your ancestors!

Each class replaces the old vanilla educations and will make this mod incompatiable with any mods that change the education traits folder from vanilla.

Each class has their own quests to rank up, their own market with class specific weapons & armor as well as their own abilities.. for example Rogues can Rob and Steal from people within their realm.

– Politician
(Diplomacy)

Diamond Crowns, Jewel Crested Daggers & More

– Warrior
(Martial)

Dragon Weapons, & Fight Trolls, Dragons for Gold

– Blacksmith
(Stewardship)

Pickaxes, Mine, Smith your own weapons and armor and sell them.

– Rogue
(Intrigue)

Assassin Cloaks, Assassin Blades.. rob and steal and assassination jobs for cash.

– Mage
(Learning)

Magic Books and Spells that allow the player to:

– Poison Players
– Gain Mana
– Necromancy (can spawn undead skeleton warriors!)
– War Offensive
– War Defensive

You can start playing the game right away by starting the game. Menu will pop up and allow you to pick your Race, Class and Culture and if you wish to convert the map or not. This allows you to play through ruler designer.. or even pick Charlemagne.. and turn him into a DRAGON!

FUTURE UPDATES – v1.1

– Immersive Battle & Duel System (Involving Magic, race specific etc.)
– Custom Weapons
– Better Mage quests
– Better Politician quests
– Overhaul map
– & MORE!


[drive.google.com]

https://drive.google.com/file/d/0B2fc43h0YYbOM1puQ1NWYUpPZjQ/view?usp=sharing