[WOTC] Molotovs by Iridar

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Author: Iridar

Last revision: 27 May at 00:28 UTC (4)

File size: 12.3 MB

On Steam Workshop

Description:
FEATURES

This simple mod adds Molotovs for XCOM. They are available in infinite quantities right from the start of the game, and mostly intended as an early anti-Lost item.

Molotovs count as grenades, but they don’t bounce, and have a shorter throw distance, and cannot be launched with Grenade Launcher. They don’t shred armor and deal low initial damage, but they apply burning to all affected enemies and environment. Initial fire damage will pierce 1 armor.

Since there is no actual explosion, throwing a Molotov will not attract the Lost.

COMPATIBILITY

Should be compatible with everything, no overrides or anything like that. Safe to add mid-campaign.

CONFIGURATION

Molotov’s damage and other stats can be configured in the:

..steamappsworkshopcontent2685001610325259ConfigXComMolotov.ini
CREDITS

If you enjoy my mods, please consider supporting me on patreon[www.patreon.com].

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen - Tactical Legacy Pack
XCOM 2: War of the Chosen
Revisions:

Old revisions of this mod are available below. Click the link to download.