[WOTC] Rifleman Class
So here is my lastest Class mod The Rifleman. This was a fun little class to work on and make. The main role of the rifleman class is to rush to a position and hold it down. They excel and holding a position and providing a nice wall of bullets to any poor alien attempting to cross said line.
GTS Perks: (Warden: Grants +10 Aim on Overwatch and allows overwatch shots to do critical damage.)
(Fire Training: Gain +5 aim and +5 defense.)
Primary: Assault rifle, and shotguns (for those who want to feel more like a LW Assault)
Squaddie: Low Profile, Run and Gun, and Total Combat
Sargeant: Crippling Fire (an extremely accurate shot that disorients a foe.)
Lieutenant: Aimed Shot (Fire a special shot with your pistol with extreme accuracy, and deals extra damage.)
Captain: Lightning Hands
Major: Relocation (If you score a kill on your turn this unit will get 1 free action to move along with a small mobility boost.)
Corporal: Hip Fire (As a free action fire your assault Rifle with an accuracy penalty. 3-turn cooldown.)
Sargeant: Endurance (gain +4 mobility, and +5 crit chance until the end of your turn. Free action)
Lieutenant: Killer Instinct (Activating Run & Gun grants +50% critical damage for the rest of the turn.)
Captain: CQC Specialist (During enemy turns, fire a free reaction shot with your primary weapon at any visible enemy within four tiles who moves or fires.)
Major: Double Tap (Fires a shot with a penalty of 10 to aim. If it hits, immediately fire another shot at the target. Uses 2 ammo. 3-turn cooldown.)
Colonel: Hold the Line (When in Overwatch this unit will take reaction shots on all enemies until the point that they run out of ammo or miss a shot.)
Clayton Cross the maker of the Stormguard Class for vanilla
Richard for making the Rifleman class mod in vanilla
RM and all the other modders in the Xcom 2 modder’s discord for teaching all that I know.
If you like this class mod, go give my other ones a look. They all add an interesting theme and feel to them.