[WOTC] Rocketeer Class
So the point of this class is pretty straightforward. I like rocket launchers, and thought why not try and make a rocket launcher class. If someone makes a proper rocket launcher for xcom 2 I will updat this class to use it.
GTS Perk: Ablative Armor: Your gear includes an extra layer of protection, granting four extra points of Ablative HP and 50% less damage from explosive attacks.
Primary: Bullpup rifle, Assault Rifle
Secondary: MK2 Wrist Launcher (Hopefully in the future someone will port a proper rocket launcher so I can have the class use it instead.)
Squaddie: Executioner (improved crit chance and aim on weakened targets), and Gun Strike (hit someone with your gun)
Anti Armor Tree
Corporal: Guided Rocket (Fire an advanced guided Shredder Rocket with an small blast radius.)
Sargeant: Spare Rockets (You can carry extra rockets into battle)
Lieutenant: Concussive Rocket (Fire a special concussive rocket which has a high chance to either stun or disorient targets in an area.)
Captain: Javelin Rockets (your rockets travel 33% farther.)
Major: Heavy payload (All rocket attacks deal +1 additional damage).
Colonel: Bunker buster (Fire a powerful anti armor/Building rocket)
Corporal: Open Fire (Gives a 45% chance to take a free reaction shot at newly revealed enemies when not concealed.)
Sargeant: Punisher (Allows melee attacks to deal critical damage.)
Lieutenant: Fortify (Activate to grant +20 defense until the beginning of the next turn. Does not cost an action. Has a 5-turn cooldown.)
Captain: Weapon Specialist (Deal +2 damage with primary weapons.)
Major: Puglist (Grants +3 Damage and +10 Aim on melee attacks.)
Colonel: Lock and load (kills with your primary weapon restore 1 ammo.
If you like this class mod, go give my other ones a look. They all add an interesting theme and feel to them.
Thanks to Favid and his perk pack, This class uses one of his new perks.
These DLC should be installed in order to use this item.
XCOM 2: War of the Chosen