[WotC] Call of Duty: Infinite Warfare :: Mauler

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Author: ∑3245

Last revision: 7 Jan at 03:10 UTC (2)

File size: 231.57 MB

On Steam Workshop

Description:

DO NOT SKIP THE REQUIRED ITEMS! THEY ARE NECESSARY!!

This mod adds a new weapon, the Mauler, with variants from the title, Call of Duty: Infinite Warfare. This is a separate mod as it relies heavily on Musashi’s Cannon Animation Redux mod (with good reason).

If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.

If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

I don’t ask for donations. Period.

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FEATURES
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  • Comes with the Mauler, including 2 variants: Sentinel, and Olympus Mons (Mammoth in CoD: IW)!
  • Custom Fire SFX!
  • You can customize most aspects of the weapons, and even set them to never appear ever!
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KNOWN ISSUES
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  • No attachments (maybe this will change in the future)
  • Fire SFX might be too quiet as to not harm headphone users.
  • Noticable clipping or weird animations on photobooth poses and HQ armory animations with the Mauler equipped (since they weren’t designed for something like the Mauler)
  • The weapon appears in the upgrade screen much higher than usual. This is because the weapon had to be rigged abnormally higher than usual do to hand position constraints.
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COMPATIBILITY
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TODO
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  • Fix some bugs, if any.
  • Port more stuff.
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F.A.Q
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Q: Will there be more weapons?

A: If I feel like it (or if someone else wants to port them).

Q: Does this work on a current save?

A: Yes. You can load this mod in the middle of the campaign and the weapons should appear.

Q: Help? I can’t upgrade my weapons?

A: You buy the vanilla Cannon schematics to build the next tier.

Q: Q: Is there weapons for all Tiers?

A: Yes, but to get the Sentinel and the Olympus Mons, you need to buy Mag and Beam Cannons, respectively.

Q: Vanilla version?

A: Not really, no.

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CREDITS
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Sounds:
  • EA/Bioware for publishing/developing Mass Effect Andromeda respectively.
  • Magmacow. LICENSE[creativecommons.org].

Model/Textures:

  • Activision/Infinity Ward/Raven Software for publishing/developing Call of Duty: Infinite Warfare respectively.
  • E3245 for assembling the weapons.

UI:

  • NeIVIeSiS for rendering/creating the new weapon icon.

DISCLAIMER: ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S). ALL RIGHTS RESERVED.

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MODS
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LOG
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Release ver: 1.100:

  • Updated the Blacklist feature to permanently remove a weapon from showing up.
  • Updated the UI icons.

Release ver: 1.001:

  • Fixed a bug where the Global_Stat_Modifier.ini would not change the mobility/overwatch aim stats.

Release ver: 1.000:

  • Initial release of this mod.
Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Required items:

Click the title to search on this site.


Cannon Animation ReduxSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.