Pyrrhic Victories

If you liked this item, please rate it up on Steam Workshop page.

Author: RealityMachina

Last revision: 18 Oct, 2018 at 12:41 UTC (1)

File size: 216.06 KB

On Steam Workshop

Description:

Allow for missions to be considered successful, even if you had to evac or otherwise lose all operatives in a mission. The game will also properly track victories and losses under this system, and shouldn’t play the wrong music or use the wrong UI elements or play the wrong narrative statements according to what happened.

In other words, a mission type like Neutralize Field Commander or a modded type like my Resistance Operative Workstation mission type will be considered successes if you do the main objective, even if you have to leave afterwards. And like a mission type you normally evacuate from, corpses and bleeding out units are not retrieved by XCOM.

Also alters the Supply Raid/Extraction and Landed UFO mission types so they cause a decrease in income if the mission fails, not a full region disconnect.

There’s a ComplexMissionVictories variable in the mod’s XComGame.ini, if you wish to only get some of fruits of victory from completing a mission’s main objective only.

Conflicts with mods that alter the mission source templates’ WasMissionSuccessfulFn function, or the Supply Raid/Extraction and Landed UFO templates’ OnFailureFn and OnExpireFn functions. It won’t crash but behaviour may be different from what the mod adds.

ComplexMissionVictories will conflict with any mod that alters Guerilla Ops or Retaliations OnSuccessFn in their mission source template.

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Required items:

Click the title to search on this site.


X2WOTCCommunityHighlanderSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.