[WotC] MGSV: TPP :: Diamond Dogs Crew Replacer
DO NOT SKIP THE REQUIRED ITEMS! THEY ARE NECESSARY!!
Kaz: "We’re not burying them at sea? What, then?"
Big Boss: "We’ll make diamonds from their ashes, take them into battle with us…"
Kaz: "A shining light to our brothers in arms, even in death."
Big Boss: "We are Diamond Dogs."-Kazuhira Miller and Big Boss, 1984
This mod simply replaces the crew’s outfit with the Diamond Dog fatigues, and the resistance fighters and volunteer militia with variations of the Diamond Dogs fatigues and BDUs. This mod does not replace Bradford’s, Shen’s, or Tygan’s uniform at the moment.
If anyone wants to help port other uniforms, or accelerate the rate of more content, feel free to get in touch with me. I really just need more skinners that are able to rig uniforms to XCOM 2.
If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.
I don’t ask for donations. Period.
- Replaces the crew, scientist, engineer, and militia uniforms with Diamond Dogs uniforms, as seen in MGSV: The Phantom Pain.
- Does not replace Bradford, Shen, and Tygan’s uniforms. Maybe in the future this will change.
- Fix some bugs, if any.
- Port more stuff.
Q: Vanilla version?
A: Soon™
Tools:
- The team behind FMDL Studio V2.
Model/Textures:
- Konami/Kojipro for publishing/developing Metal Gear Solid V and Metal Gear Online 3 respectively.
- E3245 for assembling and creating additonal textures for the uniforms.
- Spart117MC for porting and rigging all of the uniforms.
Release ver: 1.000:
-Initial release of this mod.
Required items:
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[WotC] MGSV: TPP :: Diamond Dogs Uniforms — Steam Workshop