Infinite Medkits Flashbangs and Smoke Grenades

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Author: JM001

Last revision: 4 May, 2018 at 04:35 UTC (4)

File size: 190.46 KB

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Description:

A simple mod that makes medkits, flashbang and smoke grenades infinite items. This is a mod that I created for personal balance reasons as I am trying to balance things out similar to LW2 style but decided to put for anyone who might be curious to try. Also note that this mod actually sets the prices of nano medkits to be lower on any difficulty other than legendary and makes them not require viper corpses, just needs the battlfield medicine tech researched.

This mod should work with both WotC and Vanilla but I compiled it using the WotC SDK so I don’t know 100% if it will work in vanilla. Also this SHOULD work on pre existing campaign but I have only tested it on new ones.

Should be compatible with most mods as this does not overwrite any classes.

Update: 5/4/2018

Removed code that alters nanomedkit values. Moving to another mod for that.

Update: 5/12/2018

Fixed an issue where smoke grenades weren’t actually providing any actual defense.

Do not use with tutorial enabled.

The tutorial requires you to buy a medkit to advance the story further but this mod disables medkits being buildable so if you enable the tutorial with this mod you wont be able to advance the campaign. Looking to get a workaround to this but for now the only thing that can be done is to not enable tutorial.

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Revisions:

Old revisions of this mod are available below. Click the link to download.