Wotc SpecOps Class

If you liked this item, please rate it up on Steam Workshop page.

Author: Musashi

Last revision: 19 Mar, 2020 at 13:58 UTC (2)

File size: 985.09 KB

On Steam Workshop

Description:
SpecOps Class for WotC

The SpecOps soldier specializes in silently sabotaging, deceiving, confusing and killing his enemies.
He is at its best when staying in the shadows. Veterans of the special forces they are trained in a wide array of different weapons.
Their weakness is a low health progression making them very vulnerable when exposed.

SpecOps Loadout:
Primary Weapon: Rifle, Shotgun, Sniper Rifle, Pistol or Autopistol (requires my Primary Secondaries Mod)
Secondary Weapon: Combat Knife

Perks

Squaddie: Back Stabber, Phantom

Rank
Covert Ops
Designated Marksman
Guerilla Warfare

Corporal
Knife Juggler
Special Forces Training
Random SpecOps*

Sergeant
Demolition Expert
Shadowstrike
Random SpecOps*

Leutenant
Decoy
Aggression
Random SpecOps*

Captain
SpecOps Flashbang
Stealth
Random SpecOps*

Major
Target Definition
Marksman
Random SpecOps*

Colonel
Stealth Tactics
In The Zone
Reaper

* Random SpecOps Perks
  • VolatileMix
  • Blood Trail
  • Remote Start
  • Death From Above
  • Total Combat
  • Shadowstep

Custom Perks
  • Back Stabber (Reduces the cooldown for SilentTakedown by 1 and adds 2 Bonus Damage for Combat Knives.)
  • Knife Juggler (+ 1 Bonus Damage for the throwing knives and +10 aim when using throwing knives. Also provides one additional charge for the utility throwing knives.)
  • Special Forces Training (Special training allows to fire a sniper rifle with a single action.)
  • Demolition Expert (The demolition experts sets up charges for situations where a little ‘distraction’ is needed. Blows up all explosive devices (cars, gas tanks, etc.) in 10 tile radius. If possible the soldier enters concealment.)
  • Decoy (When your concealment is broken for the first time you spawn a mimic beacon at a random location in 5 tile radius to your location.)
  • Aggression (All of your attacks get +5 Crit chance for each enemy you can see, to a max of +30.)
  • SpecOps Flashbang (The SpecOps version of the flash grenade packs a bigger punch at the expense of detonation radius. It disorients enemies and has a 30% stun chance. The usage does not break your concealment and in combination with aggression it also does some damage on critical hits.)
  • Marksman (Provides limited Squadsight of 4 tiles beyond your sight radius to your primary weapon)
  • Stealth Tactics (If you see no enemy for 1 rounds you enter concealment.)

GTS Perks

Band of Brothers, Rank 3, 75 Supplies (Knocking out targets, picking up or dropping bodies does not cost an action point and do not end your turn.)

Recon, Rank 5, 125 Supplies (Your SpecOps soldiers are recon specialists behind enemy lines. 30% less detection radius and +2 sight radius.)

Hints

I strongly recommend playing this class with Tactical Suppressors and Tactical X4.
Both mods complement the class very well and were originally part of this class before i made separate mods of them.

CREDITS

Class and GTS Icons are from Sidetable. Thx a lot!
Thx to ResonansER for the russian translation.
Thx to Papas con mojo for the spanish translation.

Mod troubleshooting
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting

Patreon

Have look at my work in progress and infos on my mods at my patreon page.
Your really like my mods and would like to help me have more time for modding? Consider become a patreon 🙂

https://www.patreon.com/musashi1584

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Revisions:

Old revisions of this mod are available below. Click the link to download.