Non-Skirmisher ADVENT Hybrids

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Author: RealityMachina

Last revision: 29 Jul, 2022 at 17:53 UTC (1)

File size: 261.12 KB

On Steam Workshop

Description:

Not all hybrids rescued muster out to be part of the Skirmisher Corps, but they can still make good soldiers for XCOM.

A reimagining of the original ADVENT Hybrids mod, these are hybrids recruited through Covert Actions from the Skirmishers (along with reusing their head and scarring assets). They may only become normal classes of soldiers, but they still have a couple tricks up their sleeves.

Hybrids may also be obtained around 50% of the time when a Double Agent manages to survive the mission with XCOM.

Stats

ADVENT Hybrids that join XCOM have their chips modified and upgraded by Shen, enabling them to Mark Targets in the field like ADVENT captains. Since the process for doing so uses the Avenger’s systems however, there’s a global cooldown of 5 turns, if one hybrid marks a target, every mark ability goes on cooldown.

They also start off with 50 hack score (or on legend, 40), to represent their familiarity with ADVENT-based computer systems. Otherwise, their base stats are identical to humans except in terms of will: they start out with lower will by about 10 points on average.

These stats can be changed in the mod’s XComGameData_CharacterStats.ini

Other Mod Support

If Allies Unknown is installed, while they may not be recruited through normal means, you may earn them as a soldier reward from missions or Resistance Rumours.

If Extract Corpses is installed, the fulton has a 25% chance of successfully recruiting the fultoned ADVENT (if stunned) to your cause. Chance increases with injury to the ADVENT. Rank of the acquired soldier will scale with force level. Chance may be edited at (wherever XCOM 2 is installed)steamappsworkshopcontent2685001137551204ConfigXComRM_Hybrid.ini

Cato Heresy has added support for this mod with Even More Backstories. That mod will give hybrids their own custom backstories instead of just using the Skirmisher ones.

If Advent Names is installed, the mod will take the name from that unit directly instead of making a new one.

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Required items:

Click the title to search on this site.


Custom Soldiers Evac Zone FixSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.