Allies Unknown Redux: Buildable HK Droids

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Author: RealityMachina

Last revision: 16 Sep, 2017 at 14:52 UTC

File size: 52.46 MB

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Description:

The meatbag-insulting droids from a galaxy far, far away can now be utilized and constructed by XCOM for their guerilla operations.

Unlike most AU mods, HK Units do not have the option to be recruited through the Avenger, instead to replace that, they can be built in the Proving Grounds after researching the Mechanical Assassins tech, unlocked after you have researched/unlocked SPARKs or instantly if you do not have Shen’s Last Gift installed. They may also sometimes appear as reward units.

Mechanized Assasins costs 75 supplies. Build HK Unit costs 100 supplies, 20 alloys, 10 elerium, and 2 elerium cores.

Stats

HK Units have access to Assassination Protocol, a Mark-like skill with one charge by default (and lasts for your turn) that will let you do half HP damage to a normal target, or get bonus damage if you’re fighting a ruler or an enemy below 50% HP.

However, unlike a Mark, Assassination Protocol requires 3 stacks of Information Gathering to be used, which are gained whenever a HK Unit attacks a hostile target with either regular gunfire, or a hostile ability like Combat Protocol.

In addition to their robotic immunities, HK Units also work on EU/EW armour rules since they don’t suffer meatbag impairments like blunt force trauma incurred from their armour taking hits and have superior designs to humanity’s native robots: as long as their base HP pool isn’t damaged, they can be put back in the fight right. They are also, of course, immune to Tiredness.

In terms of stat variations, they are identical to humans except in Aim, Crit Chance, and Armour

Rookie
HK Units have 2 armour, 70 aim, and 20 crit chance.

Veteran
HK Units have 1 armour, 70 aim, and 15 crit chance.

Commander
HK Units have 1 armour, 70 aim, and 10 crit chance.

Legend
Same as Commander

These stats can be changed in the mod’s XComGameData_CharacterStats.ini

Known Issues
Thanks

DrDCB for porting the X2-compatible assets this mod uses.

Bioware/EA for making the game these assets were from.

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen