(PC/DOS) UFO: Enemy Unknown/X-COM: UFO Defense Soundtrack

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Author: ∑3245

Last revision: 7 Sep, 2016 at 17:30 UTC

File size: 344.71 MB

On Steam Workshop

Description:

This mod allows the soundtrack of UFO: Enemy Unknown/X-COM: UFO Defense to be played once more. Disabling XCOM 2’s musical score is optional.

If you found a bug in this mod, then report it in the Bug Reporting Thread. Don’t report in the comment section, or else it might get buried. I will take feedback in the General Feedback Thread if you feel like there could be improvements to the mod.

FEATURES

-Original Adlib music converted from the DOS version of the game encoded in FLAC, then converted to WAV.
-Amplified and normalized the music, because it was too quiet compared to XCOM 2’s soundtrack.
-Different Loadout music, depending on the mission. GMDEFEND for standard missions, GMENBASE for retailiation/base defense/several Golden path missions, and GMNEWMAR for the last two GP missions.

KNOWN ISSUES

-The Tactical music will restart if you get spotted, and after the last alien is killed. No fix for the moment.

CREDITS

Coding/Mod Assembly:
E3245 for assembling the UFO: Enemy Unknown/X-COM: UFO Defense Soundtrack Mod.
Robojumper for creating the Music Modding System.

Music:
MicroPose for creating our beloved series.
John Broomhall for composing the OG soundtrack.

I downloaded the music from this website, where you can get your music files for OpenXcom (Remove the x_): x_http://users.atw.hu/xcom-sounds/

LOG

Version 1.001:
-Fixed some bugs with the latest update for the Music Modding System.

Version 1.000:
-Tactical music is implemented.

Version 0.500:
-Initial release.

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Music Modding SystemSteam Workshop