[LEGACY] AKS-74un

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Author: ∑3245

Last revision: 4 Oct, 2016 at 16:44 UTC

File size: 98.48 MB

On Steam Workshop

Description:

This mod adds the AKS-74un, a 5.45x39mm compact assault carbine for soldiers.

This model did not come from Call of Duty: Black Ops. All I used from Black Ops is the weapon icon and the sounds. This model is actually made by a talented New Vegas modder by the name of Stoy79, alias Heffy. If you like Fallout: New Vegas, and AKs and AR15s, then I recommend that you check out his mod: http://www.nexusmods.com/newvegas/mods/42970/?. Although I did not get his blessing, his mod page’s credits and distribution allowed the porting of his weapons to other games, as long as I credit him and not make any profit off of it. I would like to get his blessing, but he kinda hard to find these days. Believe me, I’ve tried. Check the image or his mod page for proof.

If you have issues with this mod or spotted a bug, please report it in the Bug Reporting Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

You can find my Development Thread and see my works in progress.

I don’t ask for donations. Period.

FEATURES

-You can apply camo and custom colors to the AKS-74un.
-Textures are high resolution.
-You can configure the mod to your liking.
-Custom Weapon Sounds for the AKS-74un from Black Ops.
-Both grenadiers and soldiers can equip the AKS-74un.
-You can upgrade the weapon to magnetic and beam tiers, and keep the attachments for your weapons too.

Includes custom model attachments for the following attachments:
Aim Bonus Upgrade
Critical Bonus Chance
Extended Mag Upgrade
Free Kill Upgrade

The custom models for these attachments are for the weapon only; it shouldn’t apply to any other weapon or weapon mod.

No dual mag model yet.

KNOWN ISSUES

The mod size is big due to the amount of textures and the size of them (512×512 to 2048×2048) in this mod.

I’ve disabled stock, trigger, and the dual mag attachments visually. You can still apply attachments and get the bonus; they just won’t show up anymore. I don’t have models for those.

TODO

Fix some bugs, if any.
Port more weapons.

CREDITS

E3245 for porting and fixing up the weapon. I also made several textures such as the cavity and tint mask for the body of the AK.

Model:
Stoy79, alias Heffy for his marvelous AKs and AR15 models. Check out his mod here: http://www.nexusmods.com/newvegas/mods/42970/?

Sound/Weapon Icons:
Activision/Treyarch for publishing/developing Call of Duty: Black Ops respectively.

Mods that I used in the screenshots:
Capnbubs Accessories Pack by Capnbubs.
MGSV BDU Pack by Ninja Nub.

DISCLAIMER: ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR.

LOG

Release ver: 1.04
-Redid the AO maps for this weapon.

Release ver: 1.031
-Asset Update: Slightly changed the Primary and Metal Colors for the Body and Stock materials.
-Asset Update: Added a new metal mask texture for both Body and Stock.

Release ver: 1.03
-Reverted the SoundCue’s sound multiplier to 1.0

Release ver: 1.02
-Fixed a bug where the weapon wouldn’t get added to the HQ inventory with a current save. Thanks goes out to Krakah for fixing this.
-Added SMGRangeValues.txt for SMG Range values. To install, copy the range array over the ones in XComConfig_S79AKS74un_Primary
-Added AbilityDescName to the weapons.

Release ver: 1.01
-Fixed an issue where XComGrimyLootMod.ini referenced the wrong weapon template.

Release ver: 1.0
-Initial release of this mod.