Supremacy: Civil War: Pre-Alpha V0.5.0

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Authors: SuperTemplar, Free Fallin'

Last revision: 23 Apr, 2019 at 20:12 UTC

File size: 559.71 MB

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Description:

Pre-Alpha V0.5.0: Visual Update!
ISD now has a new model setup, this will be the testbed for future model modifications. While it may not look different, the non-hero ISD should now angle itself to fire at targets with it’s new fire arcs!
Also four new space maps have been added, under the custom map section!
Rebalanced all space units again and fixed a few bugs (some with temporary fix)!
New particle effects and unit sizing fixes, check out the nice new look! (Consortium units still require some sizing fixes).

The concept of Supremacy: Civil War is to create the feeling of being in a movie or a game of Battlefront 2 (the new one for data reasons) as a commander. While being focused on cinimatic like combat, balance is also key. As changes are constantly rolling out this means expect occasional bugs. Some ships are still being added.

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Things NOT Added (Yet):
New Maps: Space and Ground and GC
More Planets: Some added but not many
Better Visuals: Any kind
Certain Units: IN PROGRESS

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Major Changes:
1: Scaled economy and population costs.
2: Fighters are more viable but harder to field in large numbers
3: Larger turbolaser towers don’t fire at fighters so fighter-screening is very important
4: Galactic Conquest has been massively changed, all planets have realistic pop/econ/placement on the map. Only one GC scenario at the minute. Also more planets!
5: Scales are a work in progress but everything has been scaled down.
6: Space Stations not only are a bigger threat, but are able to support your forces better.
7: To allow for the massive amounts of constructable ships, individual shipyards are buildable from your station for: Fighter, Corvette, Frigate, and Capital (eventually Super Capital once they are added) classes.
8: Ground battles are completely reworked with reasoned changes.

View Changelog in discussion section or the download for additional info.

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V0.5 Is out! Revamped all projectiles and particle effects! (All *new* particles are not of my creation however modified pre-existing ones are, check credits for more info)

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V0.5.1 Roadmap:
Upcoming:
***A Mod Manual is currently being worked on! Some of the data is in a excel spreadsheet in the mod folder, this will contain all basic info on ships, with the manual having individual unit briefs.
More quality of life changes.
Ship Balancing and fire arc modifying.
Single planet start GC

Planned in near future:
Galactic Reconquest:
New GC Maps
MAYBE new units. (Likely space atm)
New Heroes?

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For Teh Lazy:: STEAMMOD=1557989667

Image Source: Author Unknown:
http://starwars.wikia.com/wiki/Space_warfare

Models: Warb_Null
Quasar-class Carrier Model: Yuuzhan Vong at War team: Model Free Release
Coding: SuperTemplar/Warb_Null
Custom Loading Screen and other art: Free Fallin’

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Required DLC:

These DLC should be installed in order to use this item.


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