Armor-Based Saving Throws (DE)

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Author: Pencey

Last revision: 28 May, 2020 at 07:29 UTC (2)

File size: 8.07 MB

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Description:

A saving throw system for Divinity: Original Sin 2 that gives status effects a chance to bypass armor.

Features:

In vanilla D:OS II, any amount of armor will block a status effect. If a character with 75/100 magic armor gets attacked by a 25-damage Electric Discharge, their remaining 50 magic armor will completely block the incoming Shocked status. This mod would give that character a 50% chance to resist Shocked, because they have 50% magic armor remaining.

In addition, units are granted bonuses to armor saves through talents, stats, and defensive abilities, opening up new character builds and tactical considerations. Bonuses are detailed in-game on attribute and talent descriptions and listed in the combat log as saves are attempted.

Though ABST makes combat less predictable, players who take calculated risks will have new opportunities to swing the odds in their favor.

Compatibility:

ABST should be the last mod in your load order, or second-to-last if you’re using the House Rules add-on.

This mod is fully compatible with Larian’s Combat Randomizer add-on, and all of Odinblade’s class mods, as long as ABST is later in your load order.

This mod is not compatible with other mods that change the way statuses are resisted, or any class mods I haven’t added support for. Due to potential scripting conflicts, these should not be paired with ABST.

Pairs Well With:

ABST House RulesDivine Talent Pack

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Revisions:

Old revisions of this mod are available below. Click the link to download.