Trade Goods Expanded 1.36

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Author: MefedronLover

Last revision: 13 Nov, 2023 at 18:19 UTC (36)

File size: 6.41 MB

On Steam Workshop

Description:

Trade Goods Expanded is a mod that adds 63 new trade goods to the game. It also adds new mechanics, to make your interactions with trade goods more interesting.

Compatible with: 1.36
Supported Language: English
DLC: No need
Ironman: No
Compatibility with mods: Every mod that isn’t messing with trade goods, buildings, interface.

Big Thanks to the user Neko for making front image of my mod
Big Thanks to all other modders that have helped
Big Thanks to the user LoStack for helping with maintaining and adding new features to the wiki

Wiki Page: https://eu4.paradoxwikis.com/Trade_Goods_Expanded

– 49 New Trade Goods
– 14 Latent Trade Goods
– New Resources mechanic
– Couple of New Modifiers
– Some New Price Events
– Options to disable certain goods to spawn
-Debug Events
1.Debug_event.1 "Change trade goods of province to one of TGE Goods"
2.Debug_event.2 "Change trade goods of province to one of TGE Latent Goods"
3.Debug_event.3 "Change trade goods of province to one of Vanilla Goods"

Usage in console
event Debug_event.1 <province id>

Join the Expanded Family Discord[discord.gg] to report bugs, suggest changes or even check out the other mods we have!
Check out other fantastic mods on the partnered discord: Europa Universalis IV[discord.com][discord.com]!