[WOTC] Configurable Immunities

If you liked this item, please rate it up on Steam Workshop page.

Author: Boundir

Last revision: 7 Jul, 2019 at 09:35 UTC

File size: 167.94 KB

On Steam Workshop

Description:
Description

This mods lets you configure units immunities. It can be Aliens, ADVENT or even your soldier.
I have started this mod wanting to add immunities to rulers, and it was the Avatar after that. Then I realized this feature could be used by others for any unit.

Changes

None. This is meant to be used by other mods.
You can tweak XComImmunities.ini as you wish and share your changes.

Variables

TemplateNameString
Required – Name of the unit being modified.

RemoveOriginalImmunityBoolean
Optional – If set to true will remove original immunities from the unit.

AddImmunityNameArray (string)
Optional – Immunity names you want to add to the unit.

RemoveImmunityNameArray (string)
Optional – Immunity names you want to remove from the unit.

Examples

[ConfigurableImmunities.OPTC_CharactersImmunities] ; Examples ; Will make Soldier units immune to Fire ;+CharacterImmunities = (TemplateName=Soldier, AddImmunityName[0]=Fire) ; Will remove immunities from Soldier units ;+CharacterImmunities = (TemplateName=Soldier, RemovePreviousImmunity=true)

Note

Some enemy units have some built in immunities as abilities. You won’t be able to modify those with this mod.

Troubleshooting

Mods not working properly / at all
Mod not working? Mods still have their effects after you disable them?

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen