The End Game – BETA

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Author: toontaco

Last revision: 22 Dec, 2019 at 21:35 UTC (5)

File size: 506.88 KB

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Description:

#UPDATE 12/22/19
Semester’s over, here’s an update for you –
Righteous Adventurers, spawned from their hate of all that is foreign, have decided to take Okran’s will into their own hands. You may find them running around Shek territory, sometimes by themselves and sometimes with their army of holy citizens.
They’re a bit of comic relief – they talk funny and their skills are highly varied. Some will be complete murder machines with gear to make any man jealous, others will be wimps wearing rags to make any peasant pity, and most will be somewhere in between. They’re adventurers, after all, and in the purest sense too – they’re meant to mimic the player in tactics and skills. Speaking of which, if you capture them you may be able to recruit them!
They also show up in vain but not in big numbers because they don’t see the hivers as a serious challenge.
Next up is implimentation of adding option apocalypses to the game through dialogue with Apocaly.

#Second change for 12/22/19
added rudimentary options for invading the Holy nation and the UC with hostile thralls and skin bandits, reverse respectively. Added framework for buying shrieking bandit allies.

Is your party of murder hobos unstoppable? Can you take on cities with no issues, destroy abominations without care, and mutilate god-like heroes on a whim?

Are you tired of being the top of the food chain?

Then this mod is for you. Unless you clicked on it for marvel. There are no marvel references.

The End Game is a mod made to make you feel challenged again – by bringing forth Narko’s lustful will and summoning the apocalypse! The hordes will become unruly and invade the rest of the world, bandits will become kung fu masters (although they’re still useless with a weapon so you best hope you don’t disarm them!), the bugmen will wage war across the continent!

Don’t want to install this mod because you’re still in early game? Don’t worry – the Apocalypse doesn’t happen until you speak to a man in the Hub (of course) named Apocaly. He’ll give you the option to bring forth doom and mayhem across the globe.

Features enabled once the apocalypse begins:
>Fogmen invade the holy nation
>cannibals invade the UC
>(not done) spiders invade the Shek
>(Not Done) Gurglers invade the southern UC
>Shrieking Bandits become BEST of friends!
>Friendly hivers inva— roam the world spreading friendship!
>A Shifty Man hunts you down! He may have some surprises up his sleeve.
>The Hives fight each other in Shem!
>Dust bandits become heroes and invade the fog islands to stop the fogmen at their source. They don’t like you btw.
>City heroes similarly become actual heroes by defending the northern cities with the help of the Cannibal Hunters!
>Starving bandits are now VERY starving bandits with very expensive swords. They suck at using them, but don’t disarm them for the love of god! (UPDATE: Starving bandits are no longer kung fu masters and have less expensive swords, but there are more of them as requested by several others!)
>Foggies and cannibals join the fray in Bast!
>Spiders invade the Shek!

Stuff not done but Apocaly tells you will happen (will be done within next week):
>HN and shek wage war in border zone
>HN heroes
>Outlaw farmers get better gear
>spiders invade (Testing now, pushed through, feedback appreciated)
>probably more its a big dialogue tree tbqh

This is gonna be a huge mod. It will work with every other mod because it is near purely additive, so yes you can use reactive world and any other total overhaul – most non-additive changes just being some lines of dialogue. I imagine the only conflicts mods like that have have something to do with world states and the only world state added or changed is "The Apocalypse" which means you’re an enemy to the Apocalyptica faction.

Right now for an experienced player this is pretty easy even on a fresh new Wanderer start. It’ll get more difficult trust me!

——–

I swear to god I’m working on the NPC mod I just got side tracked because every character I made broke the game in some inconcievable way and I’m so sorry but how do I fix the hub barmen just deciding to yeet himself into the world in search of adventure and friendship when there is nothing in his AI package telling him to do so? I swear he’s gone sentient. Its driving me insane.