Careful Raids

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Author: Brrainz

Last revision: 28 Mar at 05:43 UTC (8)

File size: 1.45 MB

On Steam Workshop

Description:

More careful raiders – Can you handle them?

This mod makes raiders avoid places where one of them died. The memory will hold on for a while and then vanish. This makes it much harder to fool them into traps or killboxes so if you think the current vanilla logic is stupid or if you need a challenge with your base design, this mod is right for you.

Raiders will not go through a death spot and if there are no other way to enter your base they will start attacking the outer perimeter instead.

BUG NOTE: This mod has a bug that converts open areas (like kill zones) into rooms that get roofed. There is a workaround by using the "Remove roof area" tool to mark that zone as open. The bug is triggered when a raider dies in the only opening that makes this zone "open" and the effect disappears when that death spot gets cleared again.


FEEDBACK
The Comments section is disabled and your only way to send feedback is via my discord server[discord.gg]

MY OTHER MODS
I make RimWorld mods since 2015. Check out all my other mods on my Workshop page

SUPPORT ME!
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CONTACT
Andreas Pardeike
Email: [email protected]
Discord: https://discord.gg/DsFxX5PG67
Twitter: https://twitter.com/pardeike
Twitch: https://twitch.tv/brrainz