TSL Earth Lite

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Author: totalslacker

Last revision: 24 May, 2020 at 08:45 UTC (2)

File size: 1.09 MB

On Steam Workshop

Description:

Lite version of this mod contains no gameplay changes from the full version.

Features
  • Real world resource placement and Real City Names
  • Random Ice Cap generation and Ice Melting with Global Warming (GS)
  • Map size is 84 * 58 (Standard) / Supports the maximum number of players with YNAMP
  • All natural disasters and global warming working in Gathering Storm
  • Full control over all map options, with the ability to randomize settings
  • True start locations for all Civs, with dynamic starting locations for City-States
  • Every natural wonder from Vanilla, Rise & Fall, and Gathering Storm
  • Supports natural wonder mods including Terra Mirabilis and Sukritact’s natural wonders, as well as Sukritact’s civilization mods

Version Differences

Vanilla Civ 6 not supported. Download the Vanilla version here.
The Vanilla version contains only Worldbuilder maps with no gameplay changes or extra features. Supports Rise&Fall and Gathering Storm

Download the full version of this mod here.
Full version contains extra maps and gameplay changes to features such as loyalty and more.

Map Options
  • City Names:

    Choose random city names or true start location city-names

  • Force TSL:

    Cities are automatically built on starting plot on the first turn. Use this option to force the AI to build their capital in the right spot.

  • More Goody Huts:

    Place extra tribal villages on the map. All tribal villages are placed randomly.

  • Add Horses To Americas:

    Spawns horses in North and South America. Turn off for historical realism.

  • Disable Natural Wonders:

    Options remove certain natural wonders, such as Cliffs of Dover. Click the check boxes to DISABLE the wonder

README and User Customization for Single-Player
  • This mod supports the Gold luxury resource from the Australia DLC. You can also use Sukritact’s Resources or Civitas Resources Expanded for the Gold resource instead
  • Australia player spawns horses and sheep nearby when it is on the map. Otherwise they don’t appear on the continent
  • Use a mod that increases the total number of pantheons, like Religion Expanded , if you play with more than 24 players, or you may run out of pantheons to choose from and be unable to continue your game
  • Resource rules have been updated to allow for improvements to be built on resources regardless of the terrain or feature, primarily to assist the AI.
  • All resources can be removed, for more options when placing a District. You can change the yields and required techs in the Resources.sql file.
  • Resources were also updated to appear on a wider variety of terrain and features to make it easier to make changes in the worldbuilder.
  • These rule changes will affect your other games if you leave this mod enabled

Supported Mods

Known Issues

  • Selecting Alexander will disable Hungary and the Ottoman start locations. Turn off the Leader TSL option to activate their alternate start positions.
  • Netherlands has an alternate start location in Denmark where they will appear when England and France are present as the default start positions are too close.

Credits

Download
Required items:

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Yet (not) Another Maps PackSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.