Mid Game Food Control Projects
Add a tech which has some buildings that converts food into other resources :
Food Conversion Tech in 3rd Empire Development.
Project : Seed Virtualization
10 turn : -15% food
dust converted from 10% of food
+10 dust
Project : the Constellational Indigenous Species DNA Archive
10 turn : -30% food
science converted from 10% of food
Project : the Constellational Idigenous Spcies Geneologic Evolution Diagram Mapping
10 turn : -30% food
influence converted from 10% of food
Project : Analysis Chemical Composition of Military Rations
10 turn : -40% food + 10% reduces of building and fleet construction
+300 Max manpower
all these buildings are unable to construct if you have negative food production.
this mod contains editting SimulationDescriptors[ColonizedStarSystem].xml
hey English is not my first language, please poke my ribs if there is something strange words.
ENJOY!
release date : 20 05 19