Satisfying Ending

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Author: Plato

Last revision: 9 Sep, 2019 at 18:52 UTC

File size: 22.53 KB

On Steam Workshop

Description:
Adds an ‘Ending’ system to Europa Universalis.

I was always irritated by the lack of satisfying ending to the game. Once you manage to get to the end date (which, I admit, is done by minority of EU4 players), all you get is just one banner with statistics and option to watch the timeline. Come on!

So, I created ‘Satisfying Ending’ mod with an attempt to mend this situation. How does this work?
In the last year of the game (1820), an event chain will pop, which works like an ending slideshow (slides consisting of chunks of text).

Each event will trigger based on what feats and accomplishments you made, as well as government/religion you are. These include: fully explored idea groups, being a great power or not, being a part/emperor of HRE, experiencing a revolution, having large army/navy tradition and so on. These events are purely ‘informative’ and serve as a replacement for lacking ending (see, for example, Fallout ending system, in which end monologue changes, based on players choices). So, the more you achieve, the greater ending you see.

In total, the mod brings 47 different end screens (events) with 2,025 possible ending combinations.

Sadly, as with all mods that add new stuff to the game, such as Events, this mod is not ironman (achievement) compatible.