Eldar Armor [WOTC]

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Author: roland3710

Last revision: 30 Sep, 2019 at 21:41 UTC (1)

File size: 862.05 MB

On Steam Workshop

Description:

Please let me know if you encounter any issues. I will be monitoring comments for at least a few weeks.

DESCRIPTION
This mod adds armor sets for the Eldar of the 40k universe. Customization options are included for guardians, various aspect shrines (Dire Avenger, Fire Dragon, Howling Banshee, Striking Scorpion, Swooping Hawk and Dark Reaper) and Warlocks with pieces for Autarchs, Farseers and Rangers as well.

Basically, with all the 40k mods that came out, I wanted Eldar in the mix but pretty much knew the only way to be sure of it happening was to do it myself.

There is a socket on the torso pieces to accommodate Ebontech Armory capes.

REQUIREMENTS
WOTC Community Highlander: Eldar heads will be bugged without this mod.

SW Alien Head Pack Extra: Base Heads (WOTC): any head will clip through Eldar helmets. Use invisible heads from this mod (or any other mod providing invisible heads, really) to avoid this.

Jet Packs by Iridar: required to take advantage of the Swooping Hawk jump packs.

USE
Eldar armors are new, equippable armor types, not just customization options for vanilla armors. In general terms, you will find Eldar armors to have less armor and smaller health bonuses than normal XCOM armor sets but with offsetting bonuses to defense, dodge and mobility. You won’t get hit as often but it will hurt more when you do. Rune armors provide bonuses to psi and will.

Don’t expect holding your ground to work as well as it might using standard XCOM armor. Hit and run and ambush tactics will serve you better.

There are Wraithguard and Wraithblade customization options for existing Spark armors.

There are also Eldar heads but don’t get too excited because I couldn’t be bothered to do the weight painting for facial animations.

TECH PROGRESSION
Armors are available from the start and higher tiers become available through the normal plated and powered armor schematics. This means that, on pre-existing saves, you won’t be able to unlock armors for tiers that are already unlocked.

CREDITS
IronGroinPie/Blackbladder gave me a lot of advice along the way and helped rig the ranger coat.

DISCLAIMER
This mod is for non-commercial purposes only. No payment or donations will be accepted.

Assets in this mod originated from Eternal Crusade developed by Behaviour Interactive Inc., Dawn of War 3 developed by Relic and Inquisitor Martyr developed by Bulwark Studios.

PERMISSIONS
Assets in this mod are not to be used for commercial purposes. Beyond that, feel free to augment this mod or utilize assets from it provided you give credit and do not specify permissions more stringent than those here.

KNOWN ISSUES
The weight painting is far from perfect (especially the fingers) but at this point I’m not interested in spending any more time working on these models (especially the fingers).

Normal human heads clip through the collars of Eldar armors. Eldar heads will not. Any head will clip through the Eldar helmets. Use invisible heads to avoid this.

After doing the physics for the female Howling Banshee hair, I decided that I hate physics. So nothing else has them.

XCOM hairstyles basically don’t fit the male Eldar head. The female Eldar head is better. Most long hair styles should be okay but the short ones will clip.

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
XCOM 2: Alien Hunters
Revisions:

Old revisions of this mod are available below. Click the link to download.