Smooth Difficulty

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Author: Makarya

Last revision: 18 May, 2023 at 11:58 UTC (1)

File size: 23.55 KB

On Steam Workshop

Description:

Smooth Difficulty is a mod that aims to distribute the difficulty more equally across the different stage. In standard game, IA has a very strong start and rapidly fall off. I don’t touch the AI, and I want to keep the rule the closer to the standard rule.

Reduce early game power:
No Bonus Unit (Military, Settler and Builder)
No more Tech or Civic boost per Era.

Combat adjustment:
Increase of 1 in Combat Power. Humans can manage battle way better.
City State also get the bonus of Combat Power.
Huge boost of tourism from AI (+20% per difficulty starting from prince).

Delaying free power into late game:
Modifier of Production/Gold adjusted at 15% + 5% per era per difficulty starting from prince.
Modifier of Science/Culture/Faith adjusted at 6% + 2% per era per difficulty starting from prince.

Helping IA to get powerful cities:
Add a modifier of food of 0% + 1% per era per difficulty starting from prince.

I also added 1 difficulty (why not?, I still have to take care of the icon).

PS: Modifications are focus on ancient era start, but there shouldn’t be any major problem for another start.

TODO:
Tweak the number after more testing
Increase resource extraction for IA.

Idea:
Reduce player unit XP
Add some scaling in combat strength

Thanks to RushSecond for a strong inspiration in gameplay and code.

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Revisions:

Old revisions of this mod are available below. Click the link to download.