[WotC] Gene Mods – Rabbit Genes
Converts my Rabbit Ability to a Gene Mod that can be applied to any soldier.
The infusion of Rabbit’s Genes grants an active ability that provides 1 Mobility and up to 30 Defense and 30 Dodge against reaction fire until the end of turn. These bonuses are counted after the reaction fire penalty. Using this ability costs an action on the soldier’s next turn. No cooldown.
- Category: Legs
- Passive Stats: Dodge +10, Mobility +1, -5 Will, -5 Aim
- Requirement: Stun Lancer Autopsy
- Cost: (Rookie, Veteran, Commander, Legend) = { 45, 45, 55, 65 } Supplies, 1 Stun Lancer Corpse
- Operation Time: (Rookie, Veteran, Commander, Legend) = { 4, 4, 5, 6 } Days
- [WOTC] Rabbit Ability is required.
- [WotC] Gene Mods is required.
Can be safely added mid-campaign.
Thanks to E3245 for developing the amazing Gene Mods mod, and allowing me to collaborate with them on it.
Please support me on Patreon[www.patreon.com] if you require tech support, have a suggestion for a feature, or simply wish to help me create more awesome mods.
Required items:
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[WotC] Gene Mods — Steam Workshop
[WOTC] Rabbit Ability — Steam Workshop