Homeworld Fulcrum 0.3.0.1

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Authors: EatThePath, Lynne, Kragle

Last revision: 23 Aug, 2017 at 12:31 UTC

File size: 591.49 MB

On Steam Workshop

Description:

Homeworld Fulcurm(Previously known as HW:@) is an alternate fan-sequel project. We take Homeworld 1 and Cataclysm as our starting point and build new art, gameplay, and story out from those, discarding all but a few starting-point elements of Homeworld 2. We have a playable skirmish mode with all new fleets, and even new mechanics such as drone frigates akin to Cataclysm’s hive frigates. We also have a survival mode where you fight against ever increasing waves of enemies, and later on special extra threatening boss ships.
We have over 40 fully modeled and textured ships from a variety of contributors. However, new players should be aware that our planned ship lists are large and to fill out the gameplay we’ve put placeholder models in many roles. These range from untextured rectangles to partially finished actual models. If you’re playing the survival mode you have the option of only fighting ships with finished art, though you can still build placeholder ships yourself if you choose to.
Another focus of the mod is its story content. Packaged with the mod is our own Historical and Technical Briefing patterned after Homeworld 1’s manual. Download this documentation separately at this link[hwat.pathstoeat.com]. Like the mod itself this document is not finished but already contains lots of information on our expansion of the setting. 100 years have passed since Cataclysm, so there’s plenty of new events to cover. Development of the manual and future playable story content is ongoing.
Join our steam group if you want notifications of updates or community events.
KNOWN ISSUE: In making it possible to translate the mod to other languages, we sort-of broke text in those langauges. If you want to see full english text instead of numbers, run the mod with "-locale english" in the mod command line arguments box(without the quotes). If you want to help us put together a proper translation for your langauge, just let us know.