A Better ADVENT 2

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Authors: DerBK, Atheran

Last revision: 20 May, 2017 at 11:45 UTC

File size: 1011.52 MB

On Steam Workshop

Description:

— A Better ADVENT 2 —
— Enemy Overhaul —
— by DerBK —

— Full Release 2.05 —

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NOT COMPATIBLE WITH WAR OF THE CHOSEN!

For ABA:WotC go here: https://steamcommunity.com/sharedfiles/filedetails/?id=1126623381
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Find all infos on ABA here: https://derbk.com/abetteradvent/
Find the latest patchnotes here: https://derbk.com/abetteradvent/latest-patchnotes/
Find a LW2 version here: https://steamcommunity.com/sharedfiles/filedetails/?id=851424027

A Better ADVENT is an ambitious enemy and AI overhaul, introducing more than 60 new enemies. It focuses on making enemy encounters more exciting by introducing variety through dozens of enemy variants and by completely overhauling the AI. This mod’s goal is not just to add more enemies to the game… it strives to be the centerpiece of a modlist, providing not only more enemies, but – as the name of the mod says – "better" enemies that open up new lines of gameplay. To that end, a high priority has been put on making AI changes and improvements, both global (Mimic beacon behaviour, engagement ranges, …) and local (Snipers stay back, Shotgunners flank, …).
The mod also improves the way that enemy pods are put together, increasing enemy counts and peppering quest missions with appearances by notable new enemies.
A Better Advent is not only adding some random stuff, it directly improves the core gameplay.
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FAIR WARNING: A Better ADVENT is considerably harder than the vanilla game and is designed around a squad of 6-8 soldiers instead of the default 4-6. To learn more about the changes this mod does to enemy squad sizes and mission generation and how you can tweak them, read here: http://steamcommunity.com/workshop/filedetails/discussion/793861140/282992646972938696/
To give a pointer towards some recommended mods for an ABA playthrough, i made a post here: http://steamcommunity.com/workshop/filedetails/discussion/793861140/282992646985620375/
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– COMPATIBILITY –

Check this out, so you don’t complain afterwards when you mess up your campaign because you thought it would be a good idea to run this together with LW2: https://derbk.com/abetteradvent/compatibility/
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– CREDITS AND ACKNOWLEDGEMENTS –

This mod wouldn’t exist without several people that helped with their contributions, either directly or by allowing me to pilfer some things from their own mods. Thanks go to:

Atheran, who did many of the changes to visuals. Without him, this mod wouldn’t look even a fraction as good as it does now. Thanks, man.
CMDBob, for the ADVENT weapon models from his “Total ADVENT Weaponry”
Swinka666, for fixing the Firestarter animations
Rayman!, for his Call Reinforcements mod
Klavickus, for the russian translation
Cornelian, for the French translation
ADVENT Avenger, who did some of the Chryssalid AI
Long War Studios, for their Alien Pack, a truly endless source of stuff I shamelessly ripped off
Kobazco, for his Elite Viper mod
xylthixlm, robojumper, Yzaxtol and numerous other modders who helped me out many times when I asked stupid questions on Discord and reddit.

– PERMISSIONS –

Any modder is allowed to pilfer, re-use or re-upload any of ABAs assets, scripts, doodads and thingamajigs in any way or form that he wants to. This of course doesn’t extend to the assets that i took myself from other people like Kobazco’s Elite Viper or Long War Studio’s Muton Centurion and Drones. When in doubt, just ask.