FortifAI

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Authors: Fampat, NCC1701

Last revision: 26 May, 2020 at 20:43 UTC (1)

File size: 92.16 KB

On Steam Workshop

Description:
FortifAI

This mod gives all AI-cities much stronger defense and offense capabilities to counter player snowballing to a high degree.

Features
The intention of this mod is to reduce the snowballing on the domination-victory and give a reasonable incentive to try other victories because domination, with this mod, can quiet be stressful XD

This mod does not change any *strategic* AI behavior, which means it should work great with AI-behavior mods.
The playstyle with this mod gets a lot more "asymmetrical" against the AI, since it is game-difficulty independent, which results in a more challenging game even on lower difficulties if a true domination-victory is a thing for you 😉

To summarize it somewhat:
– AI gets free defense buildings depending on eras and population
– AI gets a fortify-against-humanity-trait which helps cities in healing defenses and garrison (lay siege to reduce!)
– AI gets occasionally free promotions/units depending on relative strength and if on offense or defense
– AI gets eco-boost depending on relative strength and if on offense or defense and if losing units
– AI gets units heal buffs if human attacks with ranged attacks, can be countered by using melee units adjacent
– AI gets a damage boost against human city defenses, dangerous if the gets to siege a human players city
– No possibility of winning against AI with "kind-of-domination-victory" if domination victory is disabled! (If a AI is the last living civ, it cities gets invincible)
– AI will forget on a slower rate your aggressiveness!
– Overall AI-Toughness is configurable in the mods config-file
– Overall scalability via config-file

All this only kicks in on AI vs. Human or vice versa, AI vs. AI is not modified.
Having some AI allies is more of a help then ever!

If you’re a player who don’t like asymmetrical gameplay, this mod is _not_ for you.

What’s next?
– No new features planned right now

Known issues
– None right now 🙂

Game-versions & Localizations
Works with Basegame, R&F and GS.
Currently localized for EN and DE

Every feedback and bug-report is welcome!
Special thanks to Gedemon from civfanatics and Tully’s annex city-state mod for giving examples on modding cross-ui-gamescript after GS-Update!
Also very special thanks to Sparrow for the Cheat Menu Panel! Helps a lot while modding!

Want to support?
Rate or Donate!
Support is welcome, but not necessary!
[www.paypal.com]

Maybe you will also enjoy my other mods:
– "Gift It To Me" – https://steamcommunity.com/sharedfiles/filedetails/?id=1683750352
– "At A Glance UI" – https://steamcommunity.com/sharedfiles/filedetails/?id=1683762658
– "Still A Useful Material" – https://steamcommunity.com/sharedfiles/filedetails/?id=2106687881

Download
Revisions:

Old revisions of this mod are available below. Click the link to download.