Lux in Tenebris

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Authors: Dynamo128, Helena., Alejandro

Last revision: 7 Nov, 2020 at 19:44 UTC (8)

File size: 241.02 MB

On Steam Workshop

Description:

Version 1.0.7 updated for EUIV 1.30.4

After years of development we are proud to introduce Lux in Tenebris, a comprehensive overhaul for Europa Universalis IV. Originally intended as an update of Beyond Typus 9.0 for the current version of the game, the project’s ambition quickly escalated and far surpassed the original mod in scope, leaving its BT tag outdated.

This mod aims to strike a balance between overhauling almost the totality of the game’s aspects whilst at the same time trying to stick close to vanilla gameplay and rules of engagement, ensuring that the mod is easy to pick up and play and that the AI can play it perfectly well.

  • With the goal of completely eliminating generic ideas being used in the game, we’ve added hundreds of new national ideas, most being brand new and others implemented from other mods listed in the credits.
  • Hundreds of new nations, formables and revolters, with a particular focus on post-colonial, regional and cultural formables, Japan and the Holy Roman Empire.
  • Thousands of new provinces as well as reworks of old ones, improved areas and regions, all to ensure better accuracy and detail for the dozens of further revamped cultures, terrain types, religions, revolter nations, colonial regions and trade goods.
  • A host of new religions across Europe and Asia, which includes many new events and mechanics associated with them.
  • Hundreds of new events and disasters of all types ranging from historical figures, to price change events, a more accurate columbian exchange, historical civil wars and rebellions and many more.
  • Rebalanced many of the base game modifiers, terrains, events, decisions and national ideas to make them work better with the mod.
  • Brand new, highly detailed Korean and Japanese tech groups accompanied by 3 extra tech groups implemented from Chieftains and The Suvarnabhumi.
  • Improved the custom nation designer with new colors, flags, emblems and religions.

Can I play without X DLC?

Yes and no. Officially, no DLC is required to run the mod, but a lot of the content uses DLC-exclusive features, as we try to expand and use as many features as we can to guarantee variety in gameplay. If you want a fully satisfactory experience, we recommend playing with all DLCs.

I like your content, can I use it for a mod I’m making?

Our philosophy towards modding is that it is something done by the community, for the community. As a result, feel free to use any content from our mod. The only thing we ask is the cordiality of crediting us, and that we can use your content in return.

Will this other mod(s) work with yours?

We do not currently have official support or compatibility patches for any other mod, so how well it works with other mods depends on the type of mod, and testing is at your discretion. Majority of vanity mods such as UI and flag modifications or tag colour changing mods should work. Others likely won’t.

Any way I can get a taste of the new content before official releases?

Our development is done mainly through Github, where we have a version in development, usually unstable or unfinished. However it’s open to public download at any moment in the Github link below.

For further questions/info check the pinned thread for the extended F.A.Q in the discussion tab

[discord.gg]
[github.com]

Special thanks to the many friends and fellow modders who helped or directly contributed to the mod, like Animetids, Gvidas, Leaf, Cabra, Aquileius, Kostya, Pitirr, Nitro, Tnesniv, Mikolah, Aaaron K, Walht, Chairman Meow, Dub, Cinnamon Ryce and others who gave advice and helped polish the mod and fix bugs.

Special thanks as well to the Imperialism Reinvigorated, Beyond Typus, Byzantine Resurgence, Voltaire’s Nightmare and Suvarnabhumi teams for allowing us to utilize their content, and thanks in particular to Dub and Cinnamon Ryce for their assistance in integrating and adapting their work into our mod.

Other mods from which we took inspiration or directly integrated smaller bits of content from and we give thanks to as well are:
– The Chieftains, by BuchiTalon
– Crossroads, by Μολοχ and erik.hofff
– Iaponia Universalis, by Dakka, Homusubi, Marcavis and Grand Historian
– Albert (AIM), by Skarr1 and Sharkbait
– Extended Timeline, by Qweytr
– Missions Expanded, by Stiopa866 and their team
– MEIOU & Taxes, by Gigau and their team
– Mesogeios, by Alyoshenka
– National Ideas expanded, by Silver Knight of Anor Londo
– Hellenic Polytheism, by Jan
– The Hellenic Religion and Trade Goods Expanded, by Marcin
– Important Political Events by Nguyenforthewin13
– Vladix and Drasilabyss for helping with the 1.30 update

Special thanks to Runite Drill for providing a custom main theme for the mod! Make sure to check out his other music productions on the workshop and his music discord server here: https://discord.gg/SdQhfBM

If you like the mod, remember to

Enjoy!