SZ_Floors
last update: 2021-07-07
This mod add twenty one dynamic floors.
• 18 floor patterns and 3 giant floors
• giant floors are disabled per default and can be enabled under mod options
• dynamic supports for all mods that add stones or raw resources to the game
• for every stone or raw resource found ingame a series of new floors will be added
• unwanted floor patters can be disabled under mod options
• [Floors] costs (Enable/Disable)
• [Floors] work to build (Adjustable from 100 to 9999)
• [Floors] beauty (Adjustable from 0 to 20)
• [Floors] from mineable resources (Enable/Disable) – resources like steel, gold, etc.
• [Floors] from raw resources (Enable/Disable) – all mineables + not mineables (like wood)
• [Floors] sterile (Enable/Disable) – makes all SZ_Floors sterile, when enabled
• Floor tiles by name (Enable/Disable) – unwanted tiles can be disabled
• Giant tiles by name (Enable/Disable) – those are (twist, twista, wella)
1. Click on ‘Options’
2. Click on the green button called ‘Mod Settings’
3. Click on ‘Open’ button for SZ_Floors
4. Scroll down to floors called ‘Twist’, ‘Twista’, ‘Wella’ and activate them
5. Close mod settings and click on ‘OK’
• 2021-07-07 compatibility update for rimworld 1.3
FUTURE TODO
– check why those floors, not counting as floors