PlummusDucis’s Mousillon Reborn [FIXED]
This mod adds low-tier Bretonnian peasant levies and artillery to the Mousillon army roster.
I took a long break from gaming but now we’re all remaining indoors I’ve had the time to come back to TW2 and fix up my broken mods. Stay safe, flatten the curve, and stay sane.
Fans of the TW1 modding scene would remember the excellent Lokerian’s Mousillon Overhaul for importing Bretonnian peasant units into the Mousillon roster – giving them an interesting twist to play against or as.
However, it hasn’t been updated in a long time and there have been no plans to port it to TW2. There are currently no mods that just add Bretonnian infantry to Mousillon… until now! Woo!
The following units have been added to the Mousillon roster AND as garrisons for Mousillon settlements. The AI will train them and use them effectively in battle besides undead infantry. Italicised units require the Ancient Armoury.
Trainable at Sinister Copse Tree
- Peasant Mob
- Peasant Bowmen
- Peasant Bowmen (Pox Arrows)
- Peasant Bowmen (Fire Arrows)
Trainable at Cemetery Tree
- Men-at-Arms
- Men-at-Arms (Shields)
- Men-at-Arms (Polearm)
- Spearmen-at-Arms
- Spearmen-at-Arms (Shields)
Trainable at Ancient Armoury
- Field Trebuchet
All human units in the Bretonnian roster have been given Mutant Hardiness rendering them immune to most forms of attrition. This not only allows them to survive the vampiric wastes, but makes them perfect for invading untainted lands.
Graphically, the mutants use the same shield and weapons sets as their undead brethren, and halberd models taken from the Vampire Coast, further distinguishing them from their relatively healthy Bretonnian counterparts. Otherwise, there are no differences between the units. In fact, mods which change the Bretonnian units, will also affect Mousillon’s mutants.
In my screenshots I use…
So please enjoy this mod, let me know if you find any bugs, and don’t forget to rate!
Revisions:
Old revisions of this mod are available below. Click the link to download.