[WOTC] Primary Weapons for Recruitable Templars
Don’t bring an energy sword to a gun fight.
– Anonymous Soldier, overheard while boarding the skyranger
Recruitable and Trainable Templars uses traditional soldier attitudes and stances rather than their Templar counterparts. This mod aims to remedy animation discrepancies by placing a rifle in the previously ‘free hands’ of the soldier. Bullpups are the selected weapon of choice due to their light-weight – allowing the Templar to remain a sprinting, energy-sword wielding, offensive unit.
I have made this a separate mod to give players choice of preference to their recruitable Templars’ loadouts. Additionally, these changes will likely not be applicable to Templar’s that have already been trained mid-campaign.
Please let me know if you encounter any bugs or discrepancies. I hope you enjoy!
Check out these mods
- Weaponry Collection – Introduces new sets of weapon types to outfit your troops with.
- Classes Collection – Introduces new classes for your troops to train as.
- Enemy Collection – Introduces new enemies to combat against.
- Advent & Alien Overhaul Collection – Replaces Advent and Alien units with new enemy models.
Required items:
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[WOTC] Recruitable & Trainable Templars — Steam Workshop