[WOTC] Marauder

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Authors: NightNinja54, Lord_Poncho57, Kexx

Last revision: 21 Nov, 2020 at 17:53 UTC (3)

File size: 29.28 MB

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Description:

Deformed turian-synthetic hybrids appear to be the Reaper’s field leaders.
-Initial Reports, Contact Logs

Introduces the Marauder

The Marauder is a new enemy that joins the fight against XCOM.

New Content
  • New Enemy: The Marauder will appear in the early-mid game as a traditional enemy.
    • Three Tiers: Standard, Prime, and Elite; arriving at later force levels.

Abilities

The Marauders serve as the Reaper’s field leaders in combat. Their metal plating offers increased armor, while their phaeston rifle is not to be underestimated.

  • Force Level: 4
  • Phaeston Rifle – The Marauders’s primary weapon
  • Hybrid Playing – Metal plates offer increased armor
    • Armor +1

Additional Details

This will seamlessly integrate into a current or new campaign.

The enemy is fully customizable primarily within the configuration files "XCOM_Customize_This_Mod" and "XComGameData_CharacterStats"

Full Credits
  • Cavily: Introducing weapons models for XCOM integration
  • Kexx: Introducing armor models for XCOM integration
  • NelVlesis: Creation of UI images
  • NightNinja54: Programming and development
  • Bioware: Original designs

Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!

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Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Revisions:

Old revisions of this mod are available below. Click the link to download.