RPGO Gria Specializations
Four RPGO Specializations loosely based on the four Gria classes from Final Fantasy Tactics A2.
The breath of the wind and the lay of the earth are the GEOMANCER’S power. They use psionics to direct the power of nature to destroy their foes.
(which abilities are available and their effects depend on biome of the map. These psi attacks can miss, but they can also crit.)
The RAPTOR’s skills of devastation channel their energy through their shield to strike down their foes.
(Beat ADVENT to death with your shield.)
The base instincts of battle are the weapons of the RAVAGER. They use brute strength to crush their foes with swords or glaives.
(Double Grip allows the use of a single blade as a powerful weapon.)
HUNTERS stalk their foes with these skills learned on the hunt. They are adept at using Jetpacks to attack foes from above with their Vektor or Sniper Rifles.
(technically also rifles and bullpups. most abilities are powered up in some way during Jet Shot)
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If the Alien Hunters DLC is not used: Geomancer won’t work at all, so you should disable it. Hunter will also lose most of it’s oomph due to lacking the Jetpack bonuses, but it’ll be mostly functional.
Blast Wave tends to lie about it’s range; it can hit enemies about as far as a typical blue move, but the targeting method paints it all the way to the horizon. because reasons.
Required DLC:
These DLC should be installed in order to use this item.
XCOM 2: Alien Hunters
XCOM 2: War of the Chosen
Required items:
Click the title to search on this site.
Mitzruti's Perk Pack — Steam Workshop
Mitzruti's Perk Pack - DLC Extension — Steam Workshop
Musashis RPG Overhaul — Steam Workshop
[WOTC] Jet Packs — Steam Workshop
Starting PsiAmps — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.