Better Archaeology Site

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Author: Luke 4:18

Last revision: 3 Nov, 2019 at 15:24 UTC

File size: 6.14 KB

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Description:

Antiquity Sites and Shipwrecks now provides benefits if left intact (details below). It can also be harvested by Builder if you are not interested in the yields. I make this mod with the intention of giving more options for Antiquity Sites and Shipwrecks even if you are not aiming for Culture victory. If you need Science, you can keep them for bonus or harvest them. If you need Culture and Tourism (which is enhanced further by policy cards), you can discover them using Archeologist as before.

– Antiquity Sites provide +2 Culture and +1 Gold. Provide Culture and Science (not Gold) when harvested.
– Shipwrecks provides +2 Culture and +2 Gold. Provide Culture and Science and Gold when harvested.
– Antiquity Sites and Shipwrecks provide Adjacency bonus: +2 Culture for Theater Squares, +2 Science for Campuses, +2 Culture and +2 Gold for Harbor, Entertainment District and Water Park District. Due to technical limitation, I cannot separate this bonus for Antiquity Sites and Shipwrecks, they must act the same. In-game text I use the term "Artifact Site" for these two.
– Half the cost of Archeologist (400 to 200) since there are more incentives to keep the sites.

I am not very good at balancing so all feedback are welcomed.