Terrain and Combat

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Author: hilander

Last revision: 31 May, 2020 at 19:32 UTC

File size: 89.09 KB

On Steam Workshop

Description:

Minor changes to how combat units are affected by terrain introducing variety to the battlefield.

  • Recon and Marine units get -1CS fighting in Marshes on Floodplains and, +1CS fighting in Marshes or Floodplains. (-4CS/-2CS in vanilla)
  • Ranged, Siege and Cavalry units get regular +3CS defense modifier on Hills, but get only minor +1CS defense modifier in Forests. (+3CS/+3CS in vanilla)
  • Ranged, Siege and Cavalry units get additional -2CS attack penalty against Hills and/or Forests, for a total of -4CS against Forests on Hills. (n/a in vanilla)
  • Cavalry units get +3CS charge bonus in open terrain: Plains and Grasslands. (n/a in vanilla)
  • Cavalry units get -10CS dismount penalty attacking districts. (n/a in vanilla)

Compatible with Steel and Thunder and Warfare Expanded.