Terrain and Combat
Minor changes to how combat units are affected by terrain introducing variety to the battlefield.
- Recon and Marine units get -1CS fighting in Marshes on Floodplains and, +1CS fighting in Marshes or Floodplains. (-4CS/-2CS in vanilla)
- Ranged, Siege and Cavalry units get regular +3CS defense modifier on Hills, but get only minor +1CS defense modifier in Forests. (+3CS/+3CS in vanilla)
- Ranged, Siege and Cavalry units get additional -2CS attack penalty against Hills and/or Forests, for a total of -4CS against Forests on Hills. (n/a in vanilla)
- Cavalry units get +3CS charge bonus in open terrain: Plains and Grasslands. (n/a in vanilla)
- Cavalry units get -10CS dismount penalty attacking districts. (n/a in vanilla)
Compatible with Steel and Thunder and Warfare Expanded.