WolFen FLCN-11 Gunship: United Systems Edition

If you liked this item, please rate it up on Steam Workshop page.

Author: Rylasasin

Last revision: 3 Aug, 2019 at 11:58 UTC

File size: 413.7 KB

On Steam Workshop

Description:

Based upon pjaj’s improvements for the WolFen FLCN-11 Gunship mod, but talored especially for the United Systems Expansion. Includes TWO NEW GUNSHIP VARIANTS! And they’re not just reskins, either, both crafts play quite differently. Just like the others, they can be bought from Penguin Pete, or built via the Vehicle Fabricator (see below).

Loyalist FLCN-11 Export: Faster and more manuverable than the default FLCN-11, but less armored and with weaker weapons. Has a rapid fire (but low damage per hit) MG. Shoots a salvo of 10 rockets instead of 6 and reloads them faster, but they’re dumbfire rockets. Canon is faster, but weaker.

Captured (and modified) Rebel FLCN-11: A version of the FLCN-11 that has been captured and modified by the United Systems Rebellion, this version trades speed for armor and firepower. The gun is a heavier, but slower model that has armor peircing, the 6-salvo rockets have been traded for a far stronger AT Rocket pair that takes longer to reload but hits harder, the cannon has been upgraded to a much heavier model. All of this however means it’s slower than its Wolfen and Loyalist counterparts.

The Railguns for both no longer peirce ground or enemies, unfortunately.

In addition, the default FLCN-11 Gunships have been upgraded as well. The Railgun has been given a MASSIVE 7x damage buff, and can peirce armor now (though it’s slower firing in exchange). Rocket damage has been doubled, as has machine gun damage (machine gun bullets are also faster), pjaj’s faster turning is also included. Unlike pjaj’s version however, health is NOT been buffed (it has enough already). Instead, it gains a lot more protection (much like the tanks) have.

Probably overpowered, but thems the breaks with US:E.

REQUIRES THE GUNSHIP MOD, AND UNITED SYSTEMS EXPANDED!!!

New in 1.1: If you have Medicfast90’s "United Systems Expansion: Vehichles" addon, (https://steamcommunity.com/sharedfiles/filedetails/?id=1416282371) you can now also make the vehicles via the vehicle fabricator. Having this module is optional however. While they’re cheaper in pixels, they require a lot of materials to make.

Wolfen 1.3 Note: These gunships are NOT updated for the "new" versions of the default vehicles, and still operate on the old control layout. This also means they do NOT have alt ammo types, do not have drone support, do not have the ability to pick up vehicles or NPCs, etc. These two variants are older export variants, so they don’t have quite the same features that the newever ones do. There will NOT be an update to these vehicles to update them with the newever version’s features either, as not only do I not feel like redoing them from scratch (and would rather use that time for other projects), the other base mod (US.E) has been decomissioned, so I’d rather just wait for the remake of that mod to come out before picking up this project again. However, the newer default versions are buffed, as are the default version drones, so there is still a point to this mod, and I will continue to support any new versions that come out in the same manner.

Thanks to thanshuhai for the original mod! And thanks to Medicfast90 for United Systems Expansion. If either of themi wants this taken down, they can let me know 🙂