[WOTC] Raiders and Resistance Strategic Spawning
Let’s step back a little and imagine a battle between Advent, XCom, resistance forces, and Raider factions. Advent is defending a strategic location. A Raider faction is tipped off by their local contacts that something important is about to go down at that location. So they send off their goons to try and sabotage everyone’s plans. Meanwhile you have a resistance faction that is willing to help. Would all of these factions suddenly appear on top of the objective in a big group making small talk as they wait for XCom to appear? Probably not, They would approach the area cautiously coming in from the side, as to not be surrounded and get themselves killed. Similar to how XCom approached the objective, this mod starts the group off to the side of the map and each turn patrol to the objective area.
Uses a premission highlander hook to find any encounter with a team = ETeam_Two (The default team for all raider factions) or a team = ETeam_Resistance and Encounter ID = Rhi_Milx4, Rhi_Milx5, or Rhi_Milx6 (Resistance Heros Incursion). With this hook the spawn area is modified to be at a random location anywhere along the map’s edge. Then using another highlander hook PostAliensSpawned find the same encounter information, and modify the encounter area again so that the group’s patrol zone is within a 30 x 30 box around the objective. Meaning they will begin patrolling to a point near the objective.
I believe that this criteria covers all of the third party mods out there, if there are are other third party encounter ID’s on the resistance team that I am missing, let me know and I will add them.
Yes, you can now add mission exclusions using missions names. The following missions are excluded by default:
RM_CovertOp_DataRetrieval – from raider bases, I don’t want to mess with the encounter creation since this is an all raider missions
RM_CovertOp_BaseTakedown – Same goes for this one
Yellow Alert Gameplay v2.0, with the option for AI Sight activation enabled. This would activate the groups when they spot each other.
https://steamcommunity.com/sharedfiles/filedetails/?id=1964595004
Or if you want the standalone AI to AI Activation Mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2157967646
Required items:
Click the title to search on this site.
X2WOTCCommunityHighlander v1.24.0 — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.