[WOTC] Destiny Weapon Pack #1 (v1.01)

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Author: Tully

Last revision: 13 Aug, 2020 at 19:11 UTC (2)

File size: 106.14 MB

On Steam Workshop

Description:

*Insert cool destiny quote here*

(i’ve literally only put like 6 hours into destiny 2, the only thing i know about it is that the guns are really cool)

You can find my second Destiny weapon pack here.

NOTE: If the gun fire audio sounds a bit louder/quieter compared to the Vanilla guns, i don’t have access to my headphones at this time and i’m stuck with some cheaper speakers, so i’m not able to fine-tune the audio as well. Tell me in the comments if something needs to be adjusted.

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FEATURES:

Various firearms from the Destiny series, including:

PISTOLS:

-The Hawkmoon

-The Thorn

-The Lumina

-The Rose

-The Last Word, including the ornamental variant

ASSAULT RIFLES:

-The Hard Light

SHOTGUNS:

-The Invective

CANNONS:

-The Thunderlord

SNIPER RIFLES:

-The Whisper of the Worm

All of them have variants for all 3 weapon tiers, and they’re upgraded by researching and building the default weapon tier upgrades.

They all come with their original firing sounds.

All pistols support Primary Secondaries.

The WotW, the Thunderlord, and the Hard Light come with their own particle effects.

All stats can be changed inside the config files.

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KNOWN ISSUES:

-Some of the guns might not be 100% accurate to how they appear in Destiny.

-All primary weapons (WotW, Thunderlord, Hard Light, Invective) have some foregrip clipping issues with the Soldiers’ left hands, due to their size and shape difference compared to the XCOM guns.

-I had to take the holo sights off the Hard Light, Thunderlord, and the Invective due to issues with the sights not appearing right.

-The WotW sniper is supposed to have this sort of spacey, star-like shimmering pattern to it as shown here, but i’m not sure how to replicate it in the Unreal Engine.

If the guns don’t show up mid-campaign, you likely need to start a new campaign.

Tell me if you find any more, i’ll see if i can do something about it.

No, there won’t be a Vanilla version of this.

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CHANGELOG:

VERSION 1.01 (8/12/2020)

-Re-Imported all of the gun meshes with a better smoothing option; if you notice any odd looking shading or lighting on the guns in the screenshots, those issues should now be fixed (i’m too lazy to update the screenshots)

-Deleted some un-used AnimSequences from the custom Soldier Pawn sets to save some space

-Sized all Diffuse textures down from 2048×2048 to 1024×1024

-Sized some other textures down from 1024×1024 to 512×512

To explain the texture down-sizing: The Unreal Engine’s texture compression sucks ♥♥♥♥, and if you make a mod with a bunch of 2048×2048 sized textures or even bigger, your mod’s gonna get big incredibly ♥♥♥♥♥♥♥ quickly, and the problem there is that if you make or install enough mods over 100 MBs in size or so, your load times are gonna get shredded fast.

In an FPS or something similar, you would likely notice a slight dip in quality ’cause you have your weapons in close view at nearly all times: In XCOM, however, the closest you ever get to looking at your Soldier’s weaponry is in the armory, and even then, it’s nowhere near as close a view as you’d have in an FPS.

And i’m only gonna be making more mods in due time, so to cut down on both my and your loading times, i’ve opted to size down various textures to 1024×1024 and 512×512, reducing the total file size from 184 MBs to 122 MBs.

Long winded explaination aside, it’s really not that noticeable of a quality hit anyway. ¯_(ツ)_/¯

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CREDITS:

Đelta – Creator of every Destiny GMod add-on i’ve used to extract the assets from, and all of them can be found here.

Bungie – Creators of Destiny 2 and all of the assets used in this pack

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
XCOM 2: War of the Chosen - Tactical Legacy Pack
Revisions:

Old revisions of this mod are available below. Click the link to download.