All Units As Generals

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Author: mastac99

Last revision: 31 Jan, 2014 at 00:30 UTC

File size: 78.85 KB

On Steam Workshop

Description:

Remember how any unit could be a general in the original Rome: Total War. Now you can truly have custom battles. Use any unit as a general, including strange units from the campaign (mercenaries, town militias, etc.) that I found while unlocking the full potential of each unit. Any constructive criticism, help or ideas are well appreciated. Thanks to DogSoldierSPQR and others for inspiring me to start modding. This mod makes the unit selection like RTW, so all units are in one place. The same will be done with the campaigns (WIP)

Future Updates:
-All units as generals in campaign.(WIP)
Finished:
-Rome
-Arverni
-Athens
-Baktria
-Boii
-Carthage
-Epirus
-Galatia
-Iceni
-Macedon
-Nervii (Possibly, need verification)
-Parthia
-Pontus
-Massagetae
-Ptolemaic Egypt
-Roxolani
-Scythia

-All units playable to every faction? (needs work, more time, hopefully compatible with radious unit packs) See sister mod, Limitless Custom Battles and the Radious Add-on (DONE, More add-ons TBA)
-Better unit abilities: Fire at will for all javelin or pilum throwing infantry. Improved Pike damage. (WIP)